Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.md | 2020-03-06 | 1.2 kB | |
WolfHUD v3.1.3 source code.tar.gz | 2020-03-06 | 515.4 kB | |
WolfHUD v3.1.3 source code.zip | 2020-03-06 | 533.2 kB | |
Totals: 3 Items | 1.0 MB | 0 |
WolfHUD v3.1
Changelog Bugfix 3:
- General:
- Updated README with new info on autoupdates
- Fixed encoding of file mod.txt
- LoadoutPanel:
- Fixed wrong weapon skin icons
Changelog Bugfix 2:
Note:
For updates via the Downloadmanager:
- The WolfHUD insatll folder must be named 'WolfHUD-master'
- The WolfHUD install folder cannot contain any files or folder names starting with a dot.
- General:
- Got rid of all files and folders starting with a dot, to fix autoupdates
Changelog Bugfix 1:
Note:
- 'WolfHUDTweakData.lua' got updated this release.
- If you use a customized one, please make sure, you update it.
- General:
- Updated README.md with new details on autoupdate feature
- EnemyHealthbar:
- Added 2 new NPC types
- HUDList:
- Created custom name for egg + treasure loot trackers
- RichPresence:
- Added name of new heist
Changelog:
- General:
- Enabled automatic updates via GitHUB
- HUDList:
- Added Farbergee egg + Treasure loot types
- Added security_mex + civilian_marachi units
- CustomHUD:
- Fixed display of skins with new weapon_color system
- LoadoutPanel:
- Fixed display of skins with new weapon_color system