Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
readme.txt | 2019-04-08 | 4.3 kB | |
WillowTree#-2.2.1.286-experimental.zip | 2015-12-12 | 720.9 kB | |
WillowTree#-2.2.1.285-experimental.zip | 2015-12-12 | 720.9 kB | |
WillowTree#-2.2.1.285-source.zip | 2015-12-12 | 784.9 kB | |
WillowTree#-2.2.1.284-source.zip | 2015-12-07 | 785.2 kB | |
WillowTree#-2.2.1.284-experimental.zip | 2015-12-07 | 720.8 kB | |
WillowTree#-2.2.1.280-experimental.zip | 2015-11-30 | 720.7 kB | |
WillowTree#-2.2.1.280-source.zip | 2015-11-30 | 785.1 kB | |
WillowTree#-2.2.1.275-experimental.zip | 2012-10-12 | 734.1 kB | |
WillowTree#-2.2.1.265-experimental.zip | 2012-09-25 | 733.9 kB | |
WillowTree#-2.2.1.263-experimental.zip | 2012-09-19 | 733.9 kB | |
WillowTree#-2.2.1.248-experimental.zip | 2012-09-01 | 733.7 kB | |
WillowTree#-2.2.1.222-source.zip | 2012-08-15 | 773.7 kB | |
WillowTree#-2.2.1.222-experimental.zip | 2012-08-15 | 734.2 kB | |
Totals: 14 Items | 9.7 MB | 0 |
This folder contains previous versions of WillowTree# 2.2.1. These versions have been succeeded by the version 2.3.0 which can be found at https://sourceforge.net/projects/willowtree/files/2.3. If you have questions, comments, or bug reports related to this code you may post them in the Sourceforge.Net forums at http://sourceforge.net/projects/willowtree/forums. Files here may be removed at any time. Rev 222 fixes the feature to strip raw data from savegames that was put in in rev 203 but has never actually worked because it was failing on Save. It was tested briefly and it appears to work this time. Attempted to fix issue with failure of WT# for people running it in Parallels. Some fixes and adjustments to the file dialogs which have undergone some internal changes in recent revisions which resulted in bugs and slightly incorrect functionality. Improved the exception logger to be able to log errors that occur in static class initializers in a meaningful way. The exception logger now attempts to copy the exception text to both the clipboard and WillowTree#.log since numerous people were not able to write WillowTree#.log due to improper installation of WillowTree#. Rev 248 fixes a bug in saving the level of items that were converted into scorpio items by changing the first part. Fixes a fairly major bug in copying items from the locker to the weapon or item list where subsequently editing the item would change the copy in the locker too. Pushing enter in the locker should now activate the search function same as clicking on Search. There is now an info box in the weapon and item tabs that will show some relevant stats of the selected item. Rev 254 limits backpack and bank space to 1000 to try to prevent any problems that may be related to setting extreme values. The max values of cash, experience, level, skill points, bank space, and backpack space are now changeable by editing options.xml if advanced users want to test higher values at their own risk. The max save slot number is now 65535. Rev 263 does more behind the scenes code reorganization of the inventory classes and weapon, item, and locker tabs. Rev 265 makes changes to the cash value silent. It is a bit too noisy to see a message every time you load because you picked up 500 cash since the last time you played. Also, if the cash goes to a negative value due to a bug that exists in Borderlands, it will change the value back to the upper limit as it did previous to rev 253. The default limit is 1 billion but the limit can be adjusted up to 2147483647 by editing the user's 'options.xml' file in the Data\Xml folder (only present after the first run of the program). Rev 275 adds a new bank tab to manipulate the items stored in Mad Moxxi's bank vault. Fixes a bug that resulted in bank space always starting out as zero because it wasn't being initialized properly in the UI. Rev 280 tries to add support for loading, saving, and converting to and from the Japanese Xbox 360 version of the game, which has a different Xbox title id than the US / International version. The Japanese PS3 version is still not supported (nor is it likely to be in the future) since it uses unknown encryption or compression on its savegames unlike other versions of the game. Rev 284 removes the debug tab which shouldn't be there in the release version, fixes a bug in checking the NET Framework version at startup, adds more explanation to the prompt to strip raw data on save conversion, and attempts to make a workaround for a tab control rendering error reported experienced by a small percentage of users. Rev 285 fixes rendering of the tab control on machines that have greater DPI than the Windows 96 dpi default setting. Rev 286 fixes a bug where DLC items that did not have a level override were being placed in the wrong inventory section in the savegame, causing them to disappear in game even though they are visible in WT#. The items should reappear after saving with rev 286 or later. Note that modded items can also become similarly invisible due to invalid parts being chosen during modding, such as when the grip chosen does not correspond with the weapon's manufacturer. That is a separate problem which is only fixed by choosing valid parts on the modded item.