WiiFont offers a simple way to add colourful and/or animated text to your game or application.

It was originally written for the Nintendo Wii, but could be quickly ported to any (embedded) platform.

The system engine (currently) has six hook points to allow installation of complex flow control (including animations), plus the option to select a different drawer^ at compile-time or run-time.

You can use as many fonts at one time as you have available RAM

By default system relies on the presence GRRLIB, available (under MIT licence) from http://code.google.com/p/grrlib

Please read the readme for details on creating a font. Please see the comments in wii-demo.c and bmf.h for documentation ...A manual will be forthcoming, but the code is extensively documented!

^ A draw'er is a function which renders/draws the character from the font to the destination canvas

Project Activity

See All Activity >

Follow WiiFont

WiiFont Web Site

Other Useful Business Software
Compliant and Reliable File Transfers Backed by Top Security Certifications Icon
Compliant and Reliable File Transfers Backed by Top Security Certifications

Cerberus FTP Server delivers SOC 2 Type II certified security and FIPS 140-2 validated encryption.

Stop relying on non-certified, legacy file transfer tools that creak under the weight of modern security demands. Get full audit trails, advanced access controls and more supported by an award-winning team of experts. Start your free 25-day trial today.
Start Free Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of WiiFont!

Additional Project Details

Registered

2015-05-11