Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++ application that uses Wicked Engine, you can build the WickedEngine static library project for the appropriate platform, such as WickedEngine_Windows, and link against it. Including the "WickedEngine.h" header will attempt to link the binaries for the appropriate platform, but search directories should be set up beforehand.
Features
- Enjoy fast and easy Lua scripting, or dive as low level as you want with C++
- Edit models and run scripts with a standalone editor
- Get started with custom characters in your projects quickly and easily
- Documentation available
- High quality effects, physically based materials, real-time lighting, ray tracing, terrain generation and more
- Wicked Engine is free and open source, but you can support the project