Home / Common / Config / Core_Units / Vanilla
Name Modified Size InfoDownloads / Week
Parent folder
Units_Special_RU.sqf 2015-04-02 3.2 kB
Units_Special_USMC.sqf 2015-04-02 3.4 kB
Units_Aircraft_CDF.sqf 2012-02-14 283 Bytes
Units_Aircraft_INS.sqf 2012-02-14 284 Bytes
Units_Aircraft_RU.sqf 2012-02-14 482 Bytes
Units_Aircraft_USMC.sqf 2012-02-14 400 Bytes
Units_Airport_CDF.sqf 2012-02-14 168 Bytes
Units_Airport_INS.sqf 2012-02-14 176 Bytes
Units_Airport_RU.sqf 2012-02-14 215 Bytes
Units_Airport_USMC.sqf 2012-02-14 284 Bytes
Units_Barracks_CDF.sqf 2012-02-14 678 Bytes
Units_Barracks_GUE.sqf 2012-02-14 725 Bytes
Units_Barracks_INS.sqf 2012-02-14 538 Bytes
Units_Barracks_RU.sqf 2012-02-14 1.0 kB
Units_Barracks_USMC.sqf 2012-02-14 994 Bytes
Units_Depot_CDF.sqf 2012-02-14 333 Bytes
Units_Depot_INS.sqf 2012-02-14 336 Bytes
Units_Depot_RU.sqf 2012-02-14 423 Bytes
Units_Depot_USMC.sqf 2012-02-14 461 Bytes
Units_Heavy_CDF.sqf 2012-02-14 159 Bytes
Units_Heavy_GUE.sqf 2012-02-14 102 Bytes
Units_Heavy_INS.sqf 2012-02-14 160 Bytes
Units_Heavy_RU.sqf 2012-02-14 200 Bytes
Units_Heavy_USMC.sqf 2012-02-14 143 Bytes
Units_Light_CDF.sqf 2012-02-14 454 Bytes
Units_Light_GUE.sqf 2012-02-14 261 Bytes
Units_Light_INS.sqf 2012-02-14 485 Bytes
Units_Light_RU.sqf 2012-02-14 726 Bytes
Units_Light_USMC.sqf 2012-02-14 653 Bytes
Units_Special_CDF.sqf 2012-02-14 3.3 kB
Units_Special_INS.sqf 2012-02-14 3.3 kB
Totals: 31 Items   24.4 kB 0
### CORE SYSTEM GENERAL FACT:
- Most of the core are defined from Init_Common.sqf
- All units or weapons used HAVE TO be defined within Core or Core_Gear in order to be used properly.
- Duplicated items or Wrong classname are not an issue as there is a protection in the core files.
- arma2.rpt / arma2oa.rpt contains the results of the core system initialization after lauching the game, missing or faulty classes will be shown there.


### CORE FOLDERS
# Core: 
	Contains the Units definitions such as the label, the cost... Any new units shall be defined in this folder.

# Core_Gear:
	Contains the Loadout definitions such as the label, the cost... Any new weapons or magazine shall be defined in this folder.

# Core_Loadout:
	Contains the Loadout classname, gear menu weapons are defined there after being delcared in the "Core_Gear" folder.

# Core_Units:
	Contains the units classname, this folder is used depending on the gamemode to run (Vanilla, Arrowhead...), 
	if you want to add units in a factory, add the units classname here after declaring it in the "Core" folder.
	
# Core_Squads:
	This folder contains the AI Units Templates depending on the current running gamemode.

# Core_Resistance:
	This folder contains the AI Resistance Units templates to use depending on the current running gamemode.

# Core_Occupation:
	This folder contains the AI Occupation Units templates to use depending on the current running gamemode.

# Core_Structures:
	This folder contains the Structures used by both players and AI, the defenses are also included here.

# Core_Artillery:
	Contains the artillery definition per faction.

# Core_Definition:
	Contains the Team vs Team definition (CDF vs INS, US vs INS...).
Source: readme.txt, updated 2012-02-14