Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
Units_Special_US.sqf | 2015-04-02 | 3.6 kB | |
Units_Aircraft_TKA.sqf | 2012-02-14 | 350 Bytes | |
Units_Aircraft_US.sqf | 2012-02-14 | 595 Bytes | |
Units_Airport_TKA.sqf | 2012-02-14 | 236 Bytes | |
Units_Airport_US.sqf | 2012-02-14 | 202 Bytes | |
Units_Barracks_TKA.sqf | 2012-02-14 | 1.1 kB | |
Units_Barracks_TKGUE.sqf | 2012-02-14 | 633 Bytes | |
Units_Barracks_US.sqf | 2012-02-14 | 4.7 kB | |
Units_Depot_TKA.sqf | 2012-02-14 | 389 Bytes | |
Units_Depot_US.sqf | 2012-02-14 | 391 Bytes | |
Units_Heavy_TKA.sqf | 2012-02-14 | 222 Bytes | |
Units_Heavy_TKGUE.sqf | 2012-02-14 | 124 Bytes | |
Units_Heavy_US.sqf | 2012-02-14 | 506 Bytes | |
Units_Light_TKA.sqf | 2012-02-14 | 773 Bytes | |
Units_Light_TKGUE.sqf | 2012-02-14 | 356 Bytes | |
Units_Light_US.sqf | 2012-02-14 | 1.1 kB | |
Units_Special_TKA.sqf | 2012-02-14 | 3.5 kB | |
Totals: 17 Items | 18.8 kB | 0 |
### CORE SYSTEM GENERAL FACT: - Most of the core are defined from Init_Common.sqf - All units or weapons used HAVE TO be defined within Core or Core_Gear in order to be used properly. - Duplicated items or Wrong classname are not an issue as there is a protection in the core files. - arma2.rpt / arma2oa.rpt contains the results of the core system initialization after lauching the game, missing or faulty classes will be shown there. ### CORE FOLDERS # Core: Contains the Units definitions such as the label, the cost... Any new units shall be defined in this folder. # Core_Gear: Contains the Loadout definitions such as the label, the cost... Any new weapons or magazine shall be defined in this folder. # Core_Loadout: Contains the Loadout classname, gear menu weapons are defined there after being delcared in the "Core_Gear" folder. # Core_Units: Contains the units classname, this folder is used depending on the gamemode to run (Vanilla, Arrowhead...), if you want to add units in a factory, add the units classname here after declaring it in the "Core" folder. # Core_Squads: This folder contains the AI Units Templates depending on the current running gamemode. # Core_Resistance: This folder contains the AI Resistance Units templates to use depending on the current running gamemode. # Core_Occupation: This folder contains the AI Occupation Units templates to use depending on the current running gamemode. # Core_Structures: This folder contains the Structures used by both players and AI, the defenses are also included here. # Core_Artillery: Contains the artillery definition per faction. # Core_Definition: Contains the Team vs Team definition (CDF vs INS, US vs INS...).