Changelog
A more detailed changelog can be found on github.
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See the documentation for further details.
Known issues.
This release has a lot of performance improvements and will most likely be the last release with version range 0.0.X
.
0.0.38 (2025-06-01)
General:
- Fixed an off-by-one bug in the marching cubes extractor
- Fixed outline rendering in scene mode
- Fixed
vxl
slab5 loading - Support
binvox
version 2 and 3 (unofficial) - Allow to save all three versions of
binvox
files (cvarvoxformat_binvoxversion
) - Improved DirectStateAccess (DSA) support for OpenGL
- Quite a few performance improvements
- Support colors on apple and windows terminals, too
- Added lua binding for genland algorithm. See the new
g_algorithm.genland
function - Allow to save scenes as heightmaps (
png
). See the newvoxformat_imagesavetype
cvar - Added support for writing Luanti/Minecraft
mts
files
VoxEdit:
- Fixed directory import on Windows systems
- Fixed missing ambient occlusion for the binary mesher mode
- Fixed bloom rendering artifacts
- Fixed material changes not being applied to the palette
Picture showing giant house minecraft map