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Name Modified Size InfoDownloads / Week
Parent folder
linux-rockylinux-rpm.zip 2025-02-09 64.6 MB
linux-appimage-voxedit.zip 2025-02-09 15.4 MB
linux-debian.zip 2025-02-09 8.8 MB
mac-dmg.zip 2025-02-09 12.5 MB
mac-vengi-voxedit-app.zip 2025-02-09 6.0 MB
web-voxedit.zip 2025-02-09 3.5 MB
win-thumbnailer.zip 2025-02-09 7.5 MB
win-voxconvert.zip 2025-02-09 9.2 MB
win-voxedit.zip 2025-02-09 6.8 MB
win-vengi-msi.zip 2025-02-09 22.8 MB
0.0.35 source code.tar.gz 2025-02-09 37.1 MB
0.0.35 source code.zip 2025-02-09 39.3 MB
README.md 2025-02-09 2.8 kB
Totals: 13 Items   233.5 MB 13

Changelog

A more detailed changelog can be found on github.

Join our discord server.

See the documentation for further details.

Known issues.

0.0.35 (2025-02-09)

General:

  • Added support for BenVoxel ben and ben.json format
  • Added support for loading vertex colors for 3ds
  • New cvar to define additional texture search paths for voxelization (voxformat_texturepath)
  • Fixed an error with loading magicavoxel files without layers
  • New lua script to remap colors
  • Prevent files from being opened twice (windows doesn't like this)
  • Fixed unicode related errors on windows for path handling
  • Fixed case-sensitivity in pattern matching. We couldn't find files that had upper-case extensions
  • Implemented symlink handling on windows
  • Added public domain Ace Of Spades map generator code
  • Added new cvar palformat_maxsize to control the max image size for palette quantization
  • Added new cvar voxformat_imageheightmapminheight to control the minimum size during a heightmap import
  • Fixed handling of gltf embedded images
  • Fixed png import palette handling
  • Fixed issues with thing format
  • Fixed issues with vxl format
  • Added support for loading quake map files (but this is still work-in-progress)
  • Added new blocks to sment StarMade palette
  • Added new lua script flatten
  • Fixed issue with auto selecting files in the file dialog if the options popup is visible
  • Added support for KenneyShape kenshape format
  • Added save support for Godot escn scene format

VoxConvert:

  • Removed the file type selection for source and target files in the ui
  • Added script support to the ui
  • --usage shows lua script details now
  • Removed --slice (see png format)
  • Allow to specify multiple --script parameters

VoxEdit:

  • Added the possibility to render a plane to the viewport for easier orientation
  • Show the normals in scene mode, too
  • Allow to edit models in-place in edit mode

Screenshots

The screenshot is showing the new edit mode transforms - where you are able to edit your single volumes in the correct location.

Bildschirmfoto vom 2025-01-30 10-14-53

The screenshot is showing the Command&Conquer normals for the hmec.vxl

Bildschirmfoto vom 2025-01-30 10-17-34

Source: README.md, updated 2025-02-09