Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
linux-rockylinux-rpm.zip | 2025-02-09 | 64.6 MB | |
linux-appimage-voxedit.zip | 2025-02-09 | 15.4 MB | |
linux-debian.zip | 2025-02-09 | 8.8 MB | |
mac-dmg.zip | 2025-02-09 | 12.5 MB | |
mac-vengi-voxedit-app.zip | 2025-02-09 | 6.0 MB | |
web-voxedit.zip | 2025-02-09 | 3.5 MB | |
win-thumbnailer.zip | 2025-02-09 | 7.5 MB | |
win-voxconvert.zip | 2025-02-09 | 9.2 MB | |
win-voxedit.zip | 2025-02-09 | 6.8 MB | |
win-vengi-msi.zip | 2025-02-09 | 22.8 MB | |
0.0.35 source code.tar.gz | 2025-02-09 | 37.1 MB | |
0.0.35 source code.zip | 2025-02-09 | 39.3 MB | |
README.md | 2025-02-09 | 2.8 kB | |
Totals: 13 Items | 233.5 MB | 13 |
Changelog
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
0.0.35 (2025-02-09)
General:
- Added support for BenVoxel
ben
andben.json
format - Added support for loading vertex colors for
3ds
- New cvar to define additional texture search paths for voxelization (
voxformat_texturepath
) - Fixed an error with loading magicavoxel files without layers
- New lua script to remap colors
- Prevent files from being opened twice (windows doesn't like this)
- Fixed unicode related errors on windows for path handling
- Fixed case-sensitivity in pattern matching. We couldn't find files that had upper-case extensions
- Implemented symlink handling on windows
- Added public domain Ace Of Spades map generator code
- Added new cvar
palformat_maxsize
to control the max image size for palette quantization - Added new cvar
voxformat_imageheightmapminheight
to control the minimum size during a heightmap import - Fixed handling of
gltf
embedded images - Fixed
png
import palette handling - Fixed issues with
thing
format - Fixed issues with
vxl
format - Added support for loading quake
map
files (but this is still work-in-progress) - Added new blocks to
sment
StarMade palette - Added new lua script
flatten
- Fixed issue with auto selecting files in the file dialog if the options popup is visible
- Added support for KenneyShape
kenshape
format - Added save support for Godot
escn
scene format
VoxConvert:
- Removed the file type selection for source and target files in the ui
- Added script support to the ui
--usage
shows lua script details now- Removed
--slice
(seepng
format) - Allow to specify multiple
--script
parameters
VoxEdit:
- Added the possibility to render a plane to the viewport for easier orientation
- Show the normals in scene mode, too
- Allow to edit models in-place in edit mode
Screenshots
The screenshot is showing the new edit mode transforms - where you are able to edit your single volumes in the correct location.
The screenshot is showing the Command&Conquer normals for the hmec.vxl