Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.

Features

  • Material Preview
  • Material Editor
  • Texture Management
  • Create Basic Geometries
  • Material Management
  • Object Management
  • Render Preview
  • Load/Save Scenes
  • Save Pictures
  • JPEG Export
  • JPEG Comment
  • Post render effects
  • Animation support
  • Scene Info
  • Global Bump support
  • Global Bump Editor
  • Ambient Texture Lighting Editor
  • Object Editor
  • Light Management
  • Light Editor
  • Camera Editor
  • Demo Scene

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Project Activity

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User Ratings

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5

User Reviews

  • Most people would scream just by the sound of the idea - a Raytracer in Visual Basic 6. It's slow, it's basic and the idea is a bit crazy. Well but if you are here then probably not because you expected a high-end Raytracing app that can compete with maya or 3D Studio Max I guess... It's a nice little app that is more of a Proof-of-concept for what can be done with an outdated weak programming language. Give it 5 stars if you feel nostalgic enough for a project like this.
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Additional Project Details

Operating Systems

Windows, Windows Server

Languages

English

Intended Audience

Developers, Education, End Users/Desktop, Information Technology, Science/Research, Testers

User Interface

Project is a 3D engine, Project is a graphics toolkit, Win32 (MS Windows)

Programming Language

Visual Basic

Related Categories

Visual Basic Graphics Software, Visual Basic 3D Modeling Software, Visual Basic 3D Rendering Software

Registered

2013-10-28