| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| UnityGameTranslator-BepInEx5-v0.9.63.zip | 2026-05-29 | 3.3 MB | |
| UnityGameTranslator-BepInEx6-IL2CPP-v0.9.63.zip | 2026-05-29 | 3.3 MB | |
| UnityGameTranslator-BepInEx6-Mono-v0.9.63.zip | 2026-05-29 | 3.3 MB | |
| UnityGameTranslator-MelonLoader-IL2CPP-v0.9.63.zip | 2026-05-29 | 3.3 MB | |
| UnityGameTranslator-MelonLoader-Mono-v0.9.63.zip | 2026-05-29 | 3.3 MB | |
| README.md | 2026-05-29 | 2.3 kB | |
| v0.9.63 source code.tar.gz | 2026-05-29 | 393.5 kB | |
| v0.9.63 source code.zip | 2026-05-29 | 441.8 kB | |
| Totals: 8 Items | 17.2 MB | 0 | |
What's new
Bug fixes
- Font replacement pipeline rewritten for TMP-only games. TMP fonts now resolve correctly on more IL2CPP titles (the legacy CreateFontAsset path looked the system font up by file name; we now read the real family name from the TTF before calling it). Components no longer render with their original font on first display of a new scene, and the small font-swap flicker on scene transitions is gone. The per-scene refresh that drove all this was being silently skipped on games without any Unity legacy Font clones.
- Async / threading. Unobserved exceptions in async work and in main-thread callbacks no longer take the host runtime down silently — they are caught, logged with full stack traces, and the next iteration continues.
Features
- Network / Proxy configuration. The mod's HTTP requests (AI server, sync API, GitHub) can now be routed via Default / System (forced fresh Windows proxy) / None (bypass all proxies) / Custom (URL + optional credentials). Useful when a game's process injects a runtime proxy that swallows the mod's calls. Settable from Options > Online > Network / Proxy, applied live with no restart.
- Unified per-frame tick. All per-frame work now runs from a single coroutine instead of each mod-loader's MonoBehaviour.Update. Some games suppress our Update — on those the mod now works the same as everywhere else. As a side effect the work runs in the coroutine slot between Update and LateUpdate, which gives slightly smoother frame pacing.
UI
- Panels with scrollable content (Inspector text edit, merge conflicts, parameters tabs…) can now be resized vertically up to the screen height, and their inner list expands accordingly.
- Title bars stay grabbable in all positions — no more dragging a panel half off-screen and being unable to bring it back.
Install
Pick the archive for your loader + runtime:
- BepInEx 5 (legacy Mono):
UnityGameTranslator-BepInEx5-v0.9.63.zip - BepInEx 6 Mono:
UnityGameTranslator-BepInEx6-Mono-v0.9.63.zip - BepInEx 6 IL2CPP:
UnityGameTranslator-BepInEx6-IL2CPP-v0.9.63.zip - MelonLoader Mono:
UnityGameTranslator-MelonLoader-Mono-v0.9.63.zip - MelonLoader IL2CPP:
UnityGameTranslator-MelonLoader-IL2CPP-v0.9.63.zip
Extract into the matching mod folder of your game.