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Home / v0.9.62
Name Modified Size InfoDownloads / Week
Parent folder
UnityGameTranslator-BepInEx5-v0.9.62.zip 2026-05-05 3.3 MB
UnityGameTranslator-BepInEx6-IL2CPP-v0.9.62.zip 2026-05-05 3.3 MB
UnityGameTranslator-BepInEx6-Mono-v0.9.62.zip 2026-05-05 3.3 MB
UnityGameTranslator-MelonLoader-IL2CPP-v0.9.62.zip 2026-05-05 3.3 MB
UnityGameTranslator-MelonLoader-Mono-v0.9.62.zip 2026-05-05 3.3 MB
README.md 2026-05-05 815 Bytes
v0.9.62 -- Wider IL2CPP game compatibility source code.tar.gz 2026-05-05 382.3 kB
v0.9.62 -- Wider IL2CPP game compatibility source code.zip 2026-05-05 431.0 kB
Totals: 8 Items   17.2 MB 0

v0.9.62 — Wider IL2CPP game compatibility

🔧 Fixes

  • Mod no longer crashes when opening its UI on Unity IL2CPP games whose build has stripped the 4-argument RectOffset constructor.
  • Same defensive routing applied to Texture2D and Rect constructors so any future IL2CPP game with similarly aggressive code-stripping is protected.
  • AI URL resolution now handles providers without a /v1 path prefix (Deepseek, etc.). When the configured URL ends with /chat/completions, the mod derives the connection-test endpoint by swapping that suffix instead of blindly appending /v1/models. Users on /v1-less providers should paste the full chat URL their provider documents.

No behaviour change on games where the previous version already worked or on AI providers using the standard /v1/ prefix.

Source: README.md, updated 2026-05-05