Download Latest Version UnityGameTranslator-BepInEx6-IL2CPP-v0.9.60.zip (3.3 MB)
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Home / v0.9.59
Name Modified Size InfoDownloads / Week
Parent folder
UnityGameTranslator-BepInEx5-v0.9.59.zip 2026-04-07 3.3 MB
UnityGameTranslator-BepInEx6-IL2CPP-v0.9.59.zip 2026-04-07 3.3 MB
UnityGameTranslator-BepInEx6-Mono-v0.9.59.zip 2026-04-07 3.3 MB
UnityGameTranslator-MelonLoader-IL2CPP-v0.9.59.zip 2026-04-07 3.3 MB
UnityGameTranslator-MelonLoader-Mono-v0.9.59.zip 2026-04-07 3.3 MB
README.md 2026-04-07 1.3 kB
v0.9.59 -- Major Update source code.tar.gz 2026-04-07 354.0 kB
v0.9.59 -- Major Update source code.zip 2026-04-07 400.3 kB
Totals: 8 Items   17.3 MB 2

Major Update

Image Replacement System

  • Bitmap image replacement for translated text in sprites
  • Hot-reload and auto-load with simplified JSON schema
  • IL2CPP compatible sprite resolution

Variable Capture & Translation Parameters

  • Variable capture system with new TranslationParametersPanel
  • Find by Value search across all text components
  • Exclusion patterns for UI elements
  • Behavior tab with detection toggles

Font Fallback System (IL2CPP)

  • Fixed atlas corruption: direct fontNames modification on original fonts instead of Instantiate clones
  • Font family name resolution for reliable FreeType lookup
  • Runtime font changes via fontSize bump to invalidate atlas cache
  • Continuous font scale slider (1%-200%)

Procedural Text Detection (Concat)

  • Detects text built in steps (tooltips, item descriptions)
  • Translates each part separately for better cache reuse across items
  • Runtime concat cache for instant re-display
  • Re-assembly on AI completion
  • Typewriting overwrite detection

Settings

  • Typewriting and Procedural text detection toggles (Behavior tab)
  • Settings stored in translations.json for sharing between users

Other Fixes

  • IL2CPP Harmony compatibility (SetMethod.Invoke)
  • ForceRefreshAllText improvements
  • Transparent font fix
  • SaveCache after manual download
Source: README.md, updated 2026-04-07