| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| UnityGameTranslator-BepInEx5-v0.9.54.zip | 2026-03-13 | 3.2 MB | |
| UnityGameTranslator-BepInEx6-IL2CPP-v0.9.54.zip | 2026-03-13 | 3.2 MB | |
| UnityGameTranslator-BepInEx6-Mono-v0.9.54.zip | 2026-03-13 | 3.2 MB | |
| UnityGameTranslator-MelonLoader-IL2CPP-v0.9.54.zip | 2026-03-13 | 3.2 MB | |
| UnityGameTranslator-MelonLoader-Mono-v0.9.54.zip | 2026-03-13 | 3.2 MB | |
| README.md | 2026-03-13 | 1.4 kB | |
| v0.9.54 - Universal AI API source code.tar.gz | 2026-03-13 | 211.5 kB | |
| v0.9.54 - Universal AI API source code.zip | 2026-03-13 | 250.2 kB | |
| Totals: 8 Items | 16.5 MB | 0 | |
What's New
Universal AI API (OpenAI-compatible)
- Any LLM provider: Ollama, LM Studio, OpenAI, Groq, Google Gemini, Mistral, OpenRouter, and any OpenAI-compatible server
- API Key support: Encrypted at rest (AES-256) for cloud providers
- Model dropdown: Browse available models from your server with searchable dropdown + Refresh button
- Backward-compatible config: Existing Ollama configs auto-migrate to new format
Thinking Model Support
- Universal
think: falsefor all models that support it - Extra
/no_think+ assistant prefill for Qwen3/DeepSeek-R1 models - Non-thinking models (TranslateGemma, Llama, etc.) get clean requests
Bug Fixes
- Fix
Font.GetOSInstalledFontNames()crash on IL2CPP (Schedule I, etc.) - Fix silent AI errors — HTTP failures and exceptions now always logged
- Fix config migration not triggering worker thread on first load
- Reduce log spam: verbose font diagnostics moved behind
debug_aiflag - Silence expected
ForceMeshUpdatefailures on uninitialized components
Configuration
:::json
{
"ai_url": "http://localhost:11434",
"ai_model": "qwen3:8b",
"ai_api_key": null,
"enable_ai": true
}
For cloud providers (e.g., Groq):
:::json
{
"ai_url": "https://api.groq.com/openai",
"ai_model": "llama-3.3-70b-versatile",
"ai_api_key": "your-api-key-here",
"enable_ai": true
}