| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| UnityGameTranslator-BepInEx5-v0.9.52.zip | 2026-01-03 | 3.2 MB | |
| UnityGameTranslator-BepInEx6-IL2CPP-v0.9.52.zip | 2026-01-03 | 3.2 MB | |
| UnityGameTranslator-BepInEx6-Mono-v0.9.52.zip | 2026-01-03 | 3.2 MB | |
| UnityGameTranslator-MelonLoader-IL2CPP-v0.9.52.zip | 2026-01-03 | 3.2 MB | |
| UnityGameTranslator-MelonLoader-Mono-v0.9.52.zip | 2026-01-03 | 3.2 MB | |
| README.md | 2026-01-03 | 549 Bytes | |
| v0.9.52 - Cursor Fix source code.tar.gz | 2026-01-03 | 161.9 kB | |
| v0.9.52 - Cursor Fix source code.zip | 2026-01-03 | 197.7 kB | |
| Totals: 8 Items | 16.2 MB | 0 | |
Bug Fixes
- Fixed cursor management when opening/closing panels - The cursor now properly appears and is controllable when opening mod panels, and correctly restores to the game's cursor state when closing panels. Uses UniverseLib's
Force_Unlock_MouseAPI dynamically instead of a static configuration.
Technical Details
ConfigManager.Force_Unlock_Mouse = truewhen any panel opensConfigManager.Force_Unlock_Mouse = falsewhen all panels close- UniverseLib handles cursor lock/unlock and EventSystem management automatically