| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| UnityGameTranslator-BepInEx5-v0.9.45.zip | 2026-01-01 | 3.2 MB | |
| UnityGameTranslator-BepInEx6-IL2CPP-v0.9.45.zip | 2026-01-01 | 3.2 MB | |
| UnityGameTranslator-BepInEx6-Mono-v0.9.45.zip | 2026-01-01 | 3.2 MB | |
| UnityGameTranslator-MelonLoader-IL2CPP-v0.9.45.zip | 2026-01-01 | 3.2 MB | |
| UnityGameTranslator-MelonLoader-Mono-v0.9.45.zip | 2026-01-01 | 3.2 MB | |
| README.md | 2026-01-01 | 548 Bytes | |
| v0.9.45 source code.tar.gz | 2026-01-01 | 146.6 kB | |
| v0.9.45 source code.zip | 2026-01-01 | 180.4 kB | |
| Totals: 8 Items | 16.1 MB | 0 | |
Fixes
- IL2CPP Threading: Fixed async continuations running on background threads causing crashes ("Collecting from unknown thread")
- Token Persistence (IL2CPP): Fixed login token not persisting between game sessions on IL2CPP builds
- Cleaned up debug logging
Technical Details
- All async methods now properly use
RunOnMainThread()for UI operations after await - Removed use of
String.GetHashCode()in token encryption (not stable across .NET runs) - Token encryption key now uses stable machine identity values