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Home / v0.10.2
Name Modified Size InfoDownloads / Week
Parent folder
UnityGameTranslator-BepInEx5-v0.10.2.zip.sha256 2026-07-15 107 Bytes
UnityGameTranslator-BepInEx6-IL2CPP-v0.10.2.zip.sha256 2026-07-15 114 Bytes
UnityGameTranslator-BepInEx6-Mono-v0.10.2.zip.sha256 2026-07-15 112 Bytes
UnityGameTranslator-MelonLoader-IL2CPP-v0.10.2.zip.sha256 2026-07-15 117 Bytes
UnityGameTranslator-MelonLoader-Mono-v0.10.2.zip.sha256 2026-07-15 115 Bytes
UnityGameTranslator-BepInEx5-v0.10.2.zip 2026-07-15 3.3 MB
UnityGameTranslator-BepInEx6-IL2CPP-v0.10.2.zip 2026-07-15 3.3 MB
UnityGameTranslator-BepInEx6-Mono-v0.10.2.zip 2026-07-15 3.3 MB
UnityGameTranslator-MelonLoader-IL2CPP-v0.10.2.zip 2026-07-15 3.3 MB
UnityGameTranslator-MelonLoader-Mono-v0.10.2.zip 2026-07-15 3.3 MB
README.md 2026-07-15 687 Bytes
v0.10.2 source code.tar.gz 2026-07-15 450.4 kB
v0.10.2 source code.zip 2026-07-15 500.7 kB
Totals: 13 Items   17.6 MB 1

New — Capture order for translations (thanks @EmberLightVFX for the idea and proof of concept — [#17])

Every translated line now records the order in which it was first seen in-game. The web editors (live edit session, merge view, compare) show it as a sortable # column and sort by it by default, so you can translate dialogues in the order they actually appear while you play. Existing files are numbered automatically on first launch. The numbering is fully backward compatible: it never triggers update prompts or sync conflicts, and older mod versions keep working unchanged.

Fixed

  • Capture Keys Only mode now works without any translation backend configured.
Source: README.md, updated 2026-07-15