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UnityGameTranslatorManager-v0.5.2-full-source.tar.gz 2026-10-10 1.8 MB
UnityGameTranslatorManager-v0.5.2-full-source.zip 2026-10-10 2.2 MB
README.md 2026-10-10 2.3 kB
UnityGameTranslatorManager-v0.5.2-win-x64.zip 2026-10-10 42.9 MB
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This version can export a game's own fonts so you can edit them, and keeps a log of what it does, so a problem can be traced. The loader you pick on a game's card is now the one that gets installed.

Fonts

New features

  • Fonts in the game. The Assets tab lists the fonts inside a game's files. Tick the ones you want and Export writes them to a folder you choose. Game fonts have their own licences: the copies are for adapting a font for your own use.

Installing and settings

Bug fixes

  • The loader picked on a game's card is the one installed. The one-click named the catalogue's first loader while installing the picked one, and the pick was reset by a redraw or followed you to another game.
  • An install takes the build of the channel you chose, asked from the loader's publisher, and says so when it falls back on the catalogue's version because the publisher could not be reached.
  • "Let UGT Manager update" is saved by Apply, like every other setting, and Undo drops a changed source.

New features

  • Free cursor shortcut in Mod defaults and Set up, as in the mod.

Reliability

New features

  • A log file per launch (manager.log, manager-cli.log, with the previous launch kept) in the Manager's data folder.

Bug fixes

  • Uninstalling or restoring no longer announces a backup that failed. A removal now deletes nothing, and a restore refuses, when the backup protecting the translation could not be made.
  • A restore that fails says why in the window.
  • A settings file the Manager cannot read is no longer overwritten by the next save; a damaged one is set aside under a dated name.
  • Sign-in no longer blames a firewall for a site that had answered.
  • The .ugtpack listener no longer spins a processor core when it cannot start.

Translation

Bug fixes

  • Lines whose text begins with "_" are counted, merged and compared like the others, as the mod and the website now read them.
  • Strict source language: its help now says lines in another writing system are skipped with every translation method, as the mod does.

Shared with the website and the mod

  • A line whose text starts with "_" reads the same in the Manager, the mod and the website.
Source: README.md, updated 2026-10-10