| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| UnityGameTranslatorManager-v0.2.2-full-source.tar.gz | 2026-09-10 | 1.1 MB | |
| UnityGameTranslatorManager-v0.2.2-full-source.zip | 2026-09-10 | 1.3 MB | |
| README.md | 2026-09-10 | 1.4 kB | |
| UnityGameTranslatorManager-v0.2.2-win-x64.zip.sha256 | 2026-09-10 | 112 Bytes | |
| UnityGameTranslatorManager-v0.2.2-win-x64.zip | 2026-09-10 | 42.3 MB | |
| Totals: 5 Items | 44.7 MB | 15 | |
Backups get the small things right: a name where a name belongs, Enter to save it, and a refusal when there is nothing to keep. And OneClick stops rewriting a mod that is already up to date, while saying what it actually did.
Backups
Enhancements
- The name field sits where a name belongs, and Enter saves it instead of asking for the mouse.
- An empty backup is refused, and says so in the same words the mod uses. Keeping a copy of nothing looks like a copy until the day it is needed.
Setting a game up
Bug fixes
- OneClick no longer rewrites a mod that is already current. It reinstalled either way, so a game that needed nothing spent the time and the risk of an install for no change.
- It now says the two things it did, instead of doing them without a word.
Publishing
Bug fixes
- The reason publishing is closed comes from the same library the mod reads, so a game and this tool no longer explain the same refusal in two different ways.
- A sync verdict uses the shared words — the same four states the mod and the site show.
- A translation's images are read under the key the file actually writes.
Shared rules
- The arrows say vote, the word the website uses. Same reason as the rest: one fact, one wording, in all three places.