This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.

Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3).

(1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award]
(2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728
(3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633

Access Files for package versions and an example project with documentation.

Features

  • PC Cluster Rendering
  • Passive Stereoscopy
  • Head-Track Rendering

Project Samples

Project Activity

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

Follow Unity Cluster Package

Unity Cluster Package Web Site

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User Reviews

  • How to match frame rate in each channels?
  • nice package. very useful!!!
    1 user found this review helpful.
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Additional Project Details

Operating Systems

Android, Linux, Windows

Languages

English

Intended Audience

Developers

User Interface

Plugins, Project is a graphics toolkit

Programming Language

C#

Related Categories

C# Simulation Games, C# Data Visualization Software, C# Media Players

Registered

2015-05-06