This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3).
(1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award]
(2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728
(3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633
Access Files for package versions and an example project with documentation.
Features
- PC Cluster Rendering
- Passive Stereoscopy
- Head-Track Rendering
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow Unity Cluster Package
User Reviews
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How to match frame rate in each channels?
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nice package. very useful!!!