Unity-MCP is an open-source integration that connects artificial intelligence assistants with the Unity game development environment through the Model Context Protocol. The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment. By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. Developers can use natural language prompts to instruct AI assistants to create objects, modify scenes, or generate gameplay scripts automatically. The system supports both editor-level automation and runtime integration, meaning AI models can also be used inside compiled games for dynamic behavior such as interactive characters or debugging tools.
Features
- Integration between Unity Editor and AI assistants through Model Context Protocol
- Natural language interaction for creating or modifying game objects and scenes
- Code generation and automated testing inside Unity projects
- Runtime AI integration for in-game debugging and NPC behavior
- Access to project files, logs, and scene data through MCP tools
- Extensible plugin architecture for custom AI tools and workflows