UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL.
It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow UGS Universe Generator System
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The progression to modern application stacks and microservices architectures has resulted in orders of magnitude more logs, metrics, events, and traces. Like gravity, data attracts more data, making it increasingly difficult to move and process as it accumulates over time. More than ever, there is a need to be able to stream-process, filter, mask, transform, aggregate, analyze, and route that data to various data tier destinations optimized for specific usage.
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