Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
PresetHelper.cs | 2021-04-09 | 2.4 kB | |
StatusBarHelper.cs.meta | 2021-04-09 | 86 Bytes | |
EnumHelper.cs.meta | 2021-04-09 | 262 Bytes | |
StatusBarHelper.cs | 2021-04-09 | 1.8 kB | |
UIElementHelper.cs.meta | 2021-04-09 | 243 Bytes | |
UnityHelpers.cs | 2021-04-09 | 2.8 kB | |
UnityHelpers.cs.meta | 2021-04-09 | 263 Bytes | |
SerializableObjHelper.cs.meta | 2021-04-09 | 263 Bytes | |
UIElementHelper.cs | 2021-04-09 | 5.4 kB | |
EnumHelper.cs | 2021-04-09 | 1.8 kB | |
PresetHelper.cs.meta | 2021-04-09 | 86 Bytes | |
SerializableObjHelper.cs | 2021-04-09 | 1.3 kB | |
Totals: 12 Items | 16.6 kB | 0 |
UNITY RECORDER
Use the Unity Recorder to capture and save in-game data during Play Mode. For example, use the Unity Recorder to capture and save gameplay as an MP4 file.
A recorder specifies details for creating a recording, including a data source, resolution, and output format. The Unity Recorder package includes the following recorders:
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Animation Recorder: generates an animation clip in ANIM format.
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Movie Recorder: generates a video in MP4 or WebM format.
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Image Recorder: generates a sequence of image files in JPEG, PNG, or OpenEXR format.
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GIF Recorder: generates an animated GIF file.
The Unity Recorder also supports Timeline. Use Recorder tracks and clips to trigger recording sessions from Timeline instances.