Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.txt | 2019-03-04 | 5.4 kB | |
trigger-rally-0.6.6.1-win64-setup.exe | 2019-03-04 | 121.0 MB | |
trigger-rally-0.6.6.1-win64.zip | 2019-03-04 | 126.3 MB | |
trigger-rally-0.6.6.1-win32-setup.exe | 2019-03-04 | 121.0 MB | |
trigger-rally-0.6.6.1-win32.zip | 2019-03-04 | 126.3 MB | |
trigger-rally-0.6.6.1.tar.gz | 2019-03-04 | 120.7 MB | |
Totals: 6 Items | 615.4 MB | 85 |
///////////////////// // Version history // ///////////////////// 04/03/2019 - Trigger 0.6.6.1 - Released Windows binaries - Optimized data for release - Removed internal TinyXML-2 source from Trigger code tree 01/02/2019 - Trigger 0.6.6 - Documented and reorganized physic engine code - Different tuning: Fox offroad, Evo circuit, Cordo in between - Wheel sinking on the different types of terrain - New freely licensed font - Wheel-ground contact is now computed along wheel plane, not just straight down - Vehicle selection screen shows real values of the car - Vehicles can have different friction of wheels defined in the .vehicle file - Optimized .obj mesh loader - Updated libPhysfs code - Other fixes - Added 2 new events and 20 new single races (36 new maps) - Added many new vegetation sprites 18/12/2016 - Trigger 0.6.5 - Fixed framerate drop caused by codriver voice on certain post-XP Windows' - Fixed compilation error of "hiscore1.h" by C++11 compilers - Added 2 new events and 13 new single races (25 new maps) - Added "road sign" option for map creators - Updated code to use TinyXML-2, SDL2 and SDL2_image - Improved code friendliness to Linux when searching for the default configuration file "trigger-rally.config.defs" - Released 64-bit binaries for Windows x64, optimized for AMD K8 23/04/2016 - Trigger 0.6.4 - Added recording of best times - Added unlocking of vehicles and events - Optimized game data for smaller size and faster loading - Added "Pause" key (default `P`) - Added "Recover At Checkpoint" key (default `Q`) - Added multiple laps option for map creators - Added time penalty for offroad driving - Improved the "AB" codriver voice - Fixed sound bug in the Windows version - Changed default resolution to native fullscreen 30/01/2016 - Trigger 0.6.3 - Improve menu and in-race OSD - Add codriver for 75% of maps - Tweak terrain physics - Add many new maps - Change vehicle skins and presets - Made various minor code improvements 05/05/2015 - Trigger 0.6.2 - Fix several Windows bugs and compilation issues - Fix compilation warnings - Windows binaries 25/10/2014 - Trigger 0.6.1 - Add support for .obj textures - Include new .obj textures (disabled by default) - Add 6 new events and 23 new single races courtesy of Onsemeliot - Add several new textures - Replace most media content (textures, audio, fonts, etc.) with FOSS equivalents - New FOSS Trigger Rally icon - Many other changes (check SVN logs from about r48) 08/10/2011 - Trigger 0.6.0 - New (and old) contributed tracks and events - New Practice Mode - Paging on the Single Races screen to show all the available tracks - Option to show speedometer in KPH or MPH - Option to show digital speed on the speed dial ('hybrid' style) - Fading track comment and GO at race start - Freezing course time when passing through a checkpoint - Tweak menu colours for more contrast 4/07/2010 - Trigger 0.5.3 - Removed splash screen delay - Updated contact email address 20/10/2006 - Trigger 0.5.2.1 - gcc 4 fixes - PhysFS/OpenAL interaction fix - PhysFS/SDL interaction fix Thanks to Stefan Potyra for the patches! 11/01/2005 - Trigger 0.5.1a,b,c - Fixed joystick deadzone and added a maxrange (unfortunately there's still no user-friendly joystick calibration) - Most of the engine migrated to RAII design - Other minor stuff 12/12/2004 - Trigger 0.5.1 - Switch to ARB multitex from core GL to support older cards - Added some code to take screenshots 05/10/2004 - Trigger 0.5.0 (was 0.4.5) - Chuck Sites has contributed a stereo patch, so now we have quadbuffer and anaglyph stereo! 03/10/2004 - Trigger 0.4.4.1 - PhysFS linked statically with linux binary 01/10/2004 - Trigger 0.4.4 - Windows build back online (fixed FMOD/PhysFS integration) - Another license change, because apparently CCSA isn't considered Free by Debian. Now the whole thing is GPL. See "License." 01/10/2004 - Trigger 0.4.4-pre2 - Menu fixes: forgot to show times/lives left in pre1 20/09/2004 - Trigger 0.4.4-pre1 - using PhysFS http://icculus.org/physfs/ - added auto ~/.trigger creation for config and extensions - new menu system, with auto searching for tracks and events - rule change: total time incremented even if you fail an attempt - new control config system, hopefully better joystick support - per-level weather settings - camera rotate: < and > - fixed: boost::format was crashing libstdc++, removed - friction model changed to better simulate dirt 09/09/2004 - Trigger 0.4.3 - config SDL GL settings - config keyboard controls - config sound enable/disable - experimental joystick support (see data/trigger.config) - vehicle crunch sound effects - fixed: controls not responding when joystick connected 06/09/2004 - Trigger 0.4.2 - Text configuration file - More physics tweaks, and simple driving assist config setting - extgl replaced with GLEW - License altered, now 100% Free Software 05/09/2004 - Trigger 0.4.1 - Physics tweaks and driving assist 04/09/2004 - Trigger 0.4 (First public release) - Lots of coolness