Home / trigger-0.6.6.1
Name Modified Size InfoDownloads / Week
Parent folder
README.txt 2019-03-04 5.4 kB
trigger-rally-0.6.6.1-win64-setup.exe 2019-03-04 121.0 MB
trigger-rally-0.6.6.1-win64.zip 2019-03-04 126.3 MB
trigger-rally-0.6.6.1-win32-setup.exe 2019-03-04 121.0 MB
trigger-rally-0.6.6.1-win32.zip 2019-03-04 126.3 MB
trigger-rally-0.6.6.1.tar.gz 2019-03-04 120.7 MB
Totals: 6 Items   615.4 MB 85
/////////////////////
// Version history //
/////////////////////

04/03/2019 - Trigger 0.6.6.1
  - Released Windows binaries
  - Optimized data for release
  - Removed internal TinyXML-2 source from Trigger code tree

01/02/2019 - Trigger 0.6.6
  - Documented and reorganized physic engine code
  - Different tuning: Fox offroad, Evo circuit, Cordo in between
  - Wheel sinking on the different types of terrain
  - New freely licensed font
  - Wheel-ground contact is now computed along wheel plane, not just straight down
  - Vehicle selection screen shows real values of the car
  - Vehicles can have different friction of wheels defined in the .vehicle file
  - Optimized .obj mesh loader
  - Updated libPhysfs code
  - Other fixes
  - Added 2 new events and 20 new single races (36 new maps)
  - Added many new vegetation sprites

18/12/2016 - Trigger 0.6.5
  - Fixed framerate drop caused by codriver voice on certain post-XP Windows'
  - Fixed compilation error of "hiscore1.h" by C++11 compilers
  - Added 2 new events and 13 new single races (25 new maps)
  - Added "road sign" option for map creators
  - Updated code to use TinyXML-2, SDL2 and SDL2_image
  - Improved code friendliness to Linux when searching for the default
    configuration file "trigger-rally.config.defs"
  - Released 64-bit binaries for Windows x64, optimized for AMD K8 

23/04/2016 - Trigger 0.6.4
  - Added recording of best times
  - Added unlocking of vehicles and events
  - Optimized game data for smaller size and faster loading
  - Added "Pause" key (default `P`)
  - Added "Recover At Checkpoint" key (default `Q`)
  - Added multiple laps option for map creators
  - Added time penalty for offroad driving
  - Improved the "AB" codriver voice
  - Fixed sound bug in the Windows version
  - Changed default resolution to native fullscreen

30/01/2016 - Trigger 0.6.3
  - Improve menu and in-race OSD
  - Add codriver for 75% of maps
  - Tweak terrain physics
  - Add many new maps
  - Change vehicle skins and presets
  - Made various minor code improvements

05/05/2015 - Trigger 0.6.2
  - Fix several Windows bugs and compilation issues
  - Fix compilation warnings
  - Windows binaries

25/10/2014 - Trigger 0.6.1
  - Add support for .obj textures
  - Include new .obj textures (disabled by default)
  - Add 6 new events and 23 new single races courtesy of Onsemeliot
  - Add several new textures
  - Replace most media content (textures, audio, fonts, etc.) with 
    FOSS equivalents
  - New FOSS Trigger Rally icon
  - Many other changes (check SVN logs from about r48)

08/10/2011 - Trigger 0.6.0
  - New (and old) contributed tracks and events
  - New Practice Mode
  - Paging on the Single Races screen to show all the available tracks
  - Option to show speedometer in KPH or MPH
  - Option to show digital speed on the speed dial ('hybrid' style)
  - Fading track comment and GO at race start
  - Freezing course time when passing through a checkpoint
  - Tweak menu colours for more contrast

4/07/2010 - Trigger 0.5.3
  - Removed splash screen delay
  - Updated contact email address

20/10/2006 - Trigger 0.5.2.1
  - gcc 4 fixes
  - PhysFS/OpenAL interaction fix
  - PhysFS/SDL interaction fix
    Thanks to Stefan Potyra for the patches!

11/01/2005 - Trigger 0.5.1a,b,c
  - Fixed joystick deadzone and added a maxrange (unfortunately there's
    still no user-friendly joystick calibration)
  - Most of the engine migrated to RAII design
  - Other minor stuff

12/12/2004 - Trigger 0.5.1
  - Switch to ARB multitex from core GL to support older cards
  - Added some code to take screenshots

05/10/2004 - Trigger 0.5.0 (was 0.4.5)
  - Chuck Sites has contributed a stereo patch, so now we have
    quadbuffer and anaglyph stereo!

03/10/2004 - Trigger 0.4.4.1
  - PhysFS linked statically with linux binary

01/10/2004 - Trigger 0.4.4
  - Windows build back online (fixed FMOD/PhysFS integration)
  - Another license change, because apparently CCSA isn't considered
    Free by Debian. Now the whole thing is GPL. See "License."

01/10/2004 - Trigger 0.4.4-pre2
  - Menu fixes: forgot to show times/lives left in pre1

20/09/2004 - Trigger 0.4.4-pre1
  - using PhysFS http://icculus.org/physfs/
  - added auto ~/.trigger creation for config and extensions
  - new menu system, with auto searching for tracks and events
  - rule change: total time incremented even if you fail an attempt
  - new control config system, hopefully better joystick support
  - per-level weather settings
  - camera rotate: < and >
  - fixed: boost::format was crashing libstdc++, removed
  - friction model changed to better simulate dirt

09/09/2004 - Trigger 0.4.3
  - config SDL GL settings
  - config keyboard controls
  - config sound enable/disable
  - experimental joystick support (see data/trigger.config)
  - vehicle crunch sound effects
  - fixed: controls not responding when joystick connected

06/09/2004 - Trigger 0.4.2
  - Text configuration file
  - More physics tweaks, and simple driving assist config setting
  - extgl replaced with GLEW
  - License altered, now 100% Free Software

05/09/2004 - Trigger 0.4.1
  - Physics tweaks and driving assist

04/09/2004 - Trigger 0.4 (First public release)
  - Lots of coolness
Source: README.txt, updated 2019-03-04