| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.txt | 2019-03-04 | 5.4 kB | |
| trigger-rally-0.6.6.1-win64-setup.exe | 2019-03-04 | 121.0 MB | |
| trigger-rally-0.6.6.1-win64.zip | 2019-03-04 | 126.3 MB | |
| trigger-rally-0.6.6.1-win32-setup.exe | 2019-03-04 | 121.0 MB | |
| trigger-rally-0.6.6.1-win32.zip | 2019-03-04 | 126.3 MB | |
| trigger-rally-0.6.6.1.tar.gz | 2019-03-04 | 120.7 MB | |
| Totals: 6 Items | 615.4 MB | 72 | |
/////////////////////
// Version history //
/////////////////////
04/03/2019 - Trigger 0.6.6.1
- Released Windows binaries
- Optimized data for release
- Removed internal TinyXML-2 source from Trigger code tree
01/02/2019 - Trigger 0.6.6
- Documented and reorganized physic engine code
- Different tuning: Fox offroad, Evo circuit, Cordo in between
- Wheel sinking on the different types of terrain
- New freely licensed font
- Wheel-ground contact is now computed along wheel plane, not just straight down
- Vehicle selection screen shows real values of the car
- Vehicles can have different friction of wheels defined in the .vehicle file
- Optimized .obj mesh loader
- Updated libPhysfs code
- Other fixes
- Added 2 new events and 20 new single races (36 new maps)
- Added many new vegetation sprites
18/12/2016 - Trigger 0.6.5
- Fixed framerate drop caused by codriver voice on certain post-XP Windows'
- Fixed compilation error of "hiscore1.h" by C++11 compilers
- Added 2 new events and 13 new single races (25 new maps)
- Added "road sign" option for map creators
- Updated code to use TinyXML-2, SDL2 and SDL2_image
- Improved code friendliness to Linux when searching for the default
configuration file "trigger-rally.config.defs"
- Released 64-bit binaries for Windows x64, optimized for AMD K8
23/04/2016 - Trigger 0.6.4
- Added recording of best times
- Added unlocking of vehicles and events
- Optimized game data for smaller size and faster loading
- Added "Pause" key (default `P`)
- Added "Recover At Checkpoint" key (default `Q`)
- Added multiple laps option for map creators
- Added time penalty for offroad driving
- Improved the "AB" codriver voice
- Fixed sound bug in the Windows version
- Changed default resolution to native fullscreen
30/01/2016 - Trigger 0.6.3
- Improve menu and in-race OSD
- Add codriver for 75% of maps
- Tweak terrain physics
- Add many new maps
- Change vehicle skins and presets
- Made various minor code improvements
05/05/2015 - Trigger 0.6.2
- Fix several Windows bugs and compilation issues
- Fix compilation warnings
- Windows binaries
25/10/2014 - Trigger 0.6.1
- Add support for .obj textures
- Include new .obj textures (disabled by default)
- Add 6 new events and 23 new single races courtesy of Onsemeliot
- Add several new textures
- Replace most media content (textures, audio, fonts, etc.) with
FOSS equivalents
- New FOSS Trigger Rally icon
- Many other changes (check SVN logs from about r48)
08/10/2011 - Trigger 0.6.0
- New (and old) contributed tracks and events
- New Practice Mode
- Paging on the Single Races screen to show all the available tracks
- Option to show speedometer in KPH or MPH
- Option to show digital speed on the speed dial ('hybrid' style)
- Fading track comment and GO at race start
- Freezing course time when passing through a checkpoint
- Tweak menu colours for more contrast
4/07/2010 - Trigger 0.5.3
- Removed splash screen delay
- Updated contact email address
20/10/2006 - Trigger 0.5.2.1
- gcc 4 fixes
- PhysFS/OpenAL interaction fix
- PhysFS/SDL interaction fix
Thanks to Stefan Potyra for the patches!
11/01/2005 - Trigger 0.5.1a,b,c
- Fixed joystick deadzone and added a maxrange (unfortunately there's
still no user-friendly joystick calibration)
- Most of the engine migrated to RAII design
- Other minor stuff
12/12/2004 - Trigger 0.5.1
- Switch to ARB multitex from core GL to support older cards
- Added some code to take screenshots
05/10/2004 - Trigger 0.5.0 (was 0.4.5)
- Chuck Sites has contributed a stereo patch, so now we have
quadbuffer and anaglyph stereo!
03/10/2004 - Trigger 0.4.4.1
- PhysFS linked statically with linux binary
01/10/2004 - Trigger 0.4.4
- Windows build back online (fixed FMOD/PhysFS integration)
- Another license change, because apparently CCSA isn't considered
Free by Debian. Now the whole thing is GPL. See "License."
01/10/2004 - Trigger 0.4.4-pre2
- Menu fixes: forgot to show times/lives left in pre1
20/09/2004 - Trigger 0.4.4-pre1
- using PhysFS http://icculus.org/physfs/
- added auto ~/.trigger creation for config and extensions
- new menu system, with auto searching for tracks and events
- rule change: total time incremented even if you fail an attempt
- new control config system, hopefully better joystick support
- per-level weather settings
- camera rotate: < and >
- fixed: boost::format was crashing libstdc++, removed
- friction model changed to better simulate dirt
09/09/2004 - Trigger 0.4.3
- config SDL GL settings
- config keyboard controls
- config sound enable/disable
- experimental joystick support (see data/trigger.config)
- vehicle crunch sound effects
- fixed: controls not responding when joystick connected
06/09/2004 - Trigger 0.4.2
- Text configuration file
- More physics tweaks, and simple driving assist config setting
- extgl replaced with GLEW
- License altered, now 100% Free Software
05/09/2004 - Trigger 0.4.1
- Physics tweaks and driving assist
04/09/2004 - Trigger 0.4 (First public release)
- Lots of coolness