Download Latest Version Release 2025.3 source code.tar.gz (35.8 MB)
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Home / 2024.3
Name Modified Size InfoDownloads / Week
Parent folder
ThunderEngine-android.7z 2024-07-14 84.4 MB
ThunderEngine-ios-arm64.7z 2024-07-14 15.7 MB
ThunderEngine-tvos-arm64.7z 2024-07-14 15.7 MB
ThunderEngine-linux-x86_64.7z 2024-07-14 61.7 MB
ThunderEngine-windows-x64.7z 2024-07-14 36.9 MB
README.md 2024-07-14 2.1 kB
Release 2024.3 source code.tar.gz 2024-07-14 12.7 MB
Release 2024.3 source code.zip 2024-07-14 15.5 MB
Totals: 8 Items   242.5 MB 0

Features

  • Render: Geometry shaders [#722] (#723)
  • Render: Instancing manager [#194] (#759)
  • Render: SSBO as instancing data source on desktop platforms [#758] (#757)

Refactoring

  • Core: Byte array type changed (#766)
  • Editor: Graph file format refactoring (#724)
  • Engine: Camera refactoring (#716)
  • Engine: Resources life cycle refactoring [#713] (#714)
  • Render: CommandBuffer::setScreenProjection removed
  • Render: Instancing refactoring (#756)
  • Render: Render target refactoring
  • Render: Shader file format refactoring (#715)

Fixes

  • Audio: Sounds are not playing in the editor or in the game [#738] (#743)
  • BSD: Port update based on feedback (#767)
  • Editor: "Local" property in particle editor is not saving. [#728] (#732)
  • Editor: Add actor/component menu is not working in prefab [#727] (#731)
  • Editor: Areas on a Sprite are not saving [#726] (#733)
  • Editor: Color constant is resetting in material editor [#734] (#740)
  • Editor: Crash after relocating project assets [#741] (#749)
  • Editor: Deletion of Node in the MaterialEdit leads to crash [#736] (#742)
  • Editor: Fresh import could lead to crash [#717] (#718)
  • Editor: Infinite loading when import .wav file [#725] (#730)
  • Editor: Prefab window is not reopening after being closed [#748] (#750)
  • Editor: Prefabs resets it's transform after end of simulation [#751] (#753)
  • Editor: Project is not opening after creating new AngelBehaviour asset [#744] (#745)
  • Editor: Project is opening with last prefab window [#747] (#760)
  • Editor: Re-import of prefab could lead to a crash [#761] (#762)
  • Editor: Sprite Editor area dragging issue [#735] (#755)
  • Engine: BSD: Address SIGSEGV error Addition (#791)
  • Render: Project crashes after some small execution time [#764] (#765)
  • Render: Skeletal mesh doesn't render on the screen [#752] (#754)
  • Script: Crash on calling Camera::project method [#719] (#721)
  • UIKit CMake file added (#768)
  • UIKit: Adding a new widget component to existent could lead to a crash [#772] (#773)
Source: README.md, updated 2024-07-14