Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
ThunderEngine-android.7z | 2024-03-31 | 82.1 MB | |
ThunderEngine-ios-arm64.7z | 2024-03-31 | 15.8 MB | |
ThunderEngine-tvos-arm64.7z | 2024-03-31 | 15.7 MB | |
ThunderEngine-linux-x86_64.7z | 2024-03-31 | 59.3 MB | |
ThunderEngine-windows-x64.7z | 2024-03-31 | 36.2 MB | |
README.md | 2024-03-31 | 2.0 kB | |
Release 2024.2 source code.tar.gz | 2024-03-31 | 12.0 MB | |
Release 2024.2 source code.zip | 2024-03-31 | 14.8 MB | |
Totals: 8 Items | 235.8 MB | 0 |
Features
- Angel component shortcut (#706)
- Editor: Add default lighting for prefab scene [#700] (#701)
- Editor: Basic UI editor [#675] (#676)
- Editor: Gizmo must support draw solid spheres [#659] (#660)
- Editor: Open First Map as specified in Project Settings by default [#687] (#690)
- Editor: Snap for actor controls [#666] (#667)
- Engine: Add CSS support for the UI Kit [#673] (#674)
- Physics: Joints [#172]
- Script: Extend logging functions [#683] (#684)
- Script: Instantiate method for Component class [#692] (#693)
Refactoring
- GUI Framework refactoring (#669)
- Material format refactoring (#705)
- Render state refactoring (#704)
- Sprite asset refactoring (#685)
- Texture refactoring (#712)
- UI to separate module (#670)
Fixes
- Core: Json parser unable to read float numbers with E notation [#679] (#680)
- Editor: Actor have two transforms after adding UI component. [#698] (#699)
- Editor: Application crashed in the end of game simulation [#671] (#672)
- Editor: Auto indent issues in Code Editor [#681] (#682)
- Editor: Build failed to build a Project [#710] (#711)
- Editor: Crash on picking Move tool for Scene. [#657] (#658)
- Editor: Crashes on attempt to save a new project after it's creation. [#688] (#689)
- Editor: Drag and drop of object can lead to crash [#661] (#662)
- Editor: Duplication of actor in the hierarchy loses current scene to save [#664] (#665)
- Editor: Grid becomes invisible in 2D mode after restart. [#702] (#703)
- Editor: Issues with opening prefabs one after another [#707] (#708)
- Editor: Local space transform gizmos strange behavior [#677] (#678)
- Editor: Project crashes after adding actor with label component [#694] (#697)
- Menu and Preview fixed in NodeGraph View
- Render: Objects disappear in a pattern [#695] (#696)
- Resource dictionary issues fixed (#709)
- Script: Scripts executing only on the first run. [#686] (#691)
- Sprite packaging fixed
Other
- Reduced the amount of screen projection commands (#668)