Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
poly2tri.dll | 2025-03-02 | 43.5 kB | |
minizip.dll | 2025-03-02 | 48.1 kB | |
pugixml.dll | 2025-03-02 | 206.8 kB | |
README.md | 2025-03-01 | 1.3 kB | |
v1.4 source code.tar.gz | 2025-03-01 | 357.6 MB | |
v1.4 source code.zip | 2025-03-01 | 360.9 MB | |
tiff.dll | 2025-03-01 | 485.4 kB | |
OpenAL32.dll | 2025-03-01 | 806.9 kB | |
glew32.dll | 2025-03-01 | 373.2 kB | |
freeglut.dll | 2025-03-01 | 400.9 kB | |
assimp-vc143-mt.dll | 2025-03-01 | 5.5 MB | |
alut.dll | 2025-03-01 | 91.1 kB | |
3DWorld.exe | 2025-03-01 | 15.1 MB | |
3DWorld_debug.exe | 2025-03-01 | 15.0 MB | |
Totals: 14 Items | 756.5 MB | 1 |
This is a release from the Feb 28, 2025 snapshot of the code. Everything has been tested on the major config files. This is an x64 release, created with MS Visual Studio 2022 Community. Please create a new issue if you have problems with this or need any additional files.
The required DLLs can be found in the GitHub repo, but I added them here as well to make things easier. Note that some of these have changed since the last release. You may also need to download a Visual Studio Redistributable package from Microsoft. You'll need to get the textures, sounds, shaders, and other files from the GitHub repo.
The extra 3D model and texture files needed for cities/buildings (config_heightmap.txt) can be found in my Google Drive - models_clean_v7.zip: https://drive.google.com/file/d/1T2fPwiJ7x2ga8hRPrLAZDlkWZMh-NsVp/view?usp=drive_link
The models must be copied to a directory named "models" one level back from the 3DWorld git repo, or you can rename "models_clean" to "models". The "textures" directory should be merged with the "textures" directory at the root of the git repo. Please do not redistribute the texture and model data. The credits for some of these images and models can be found here: https://github.com/fegennari/3DWorld/blob/master/image_and_model_credits.txt