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Home / MilitaryForces2 / development
Name Modified Size InfoDownloads / Week
Parent folder
new_artwork 2016-04-03
g_missile.c 2016-04-23 70.0 kB
g_local.h 2016-04-23 37.3 kB
bg_public.h 2016-04-23 35.0 kB
g_weapon.c 2016-04-23 5.2 kB
g_em_and_disembarking.c 2016-04-22 1.0 kB
g_funds.c 2016-04-22 3.0 kB
g_main.c 2016-04-21 45.7 kB
cl_main.c 2016-04-21 81.9 kB
cg_local.h 2016-04-21 48.3 kB
ui_main.c 2016-04-21 196.5 kB
ui_atoms.c 2016-04-21 14.1 kB
ui_utils.h 2016-04-21 10.8 kB
ui_local.h 2016-04-21 28.3 kB
bg_vehicleinfo.cpp 2016-04-21 3.0 kB
g_team.c 2016-04-21 22.6 kB
g_spawn.c 2016-04-21 18.7 kB
cg_testmodel.c 2016-04-21 13.8 kB
ui_shared.h 2016-04-21 11.8 kB
g_miscvehicle.c 2016-04-21 16.5 kB
cg_vehicle.c 2016-04-21 21.9 kB
bg_mfq3util.c 2016-04-21 21.5 kB
cg_weapons.c 2016-04-21 25.6 kB
bg_weapondata.c 2016-04-21 62.2 kB
g_groundinstallation.c 2016-04-21 8.0 kB
bg_vehicledata.c 2016-04-07 77.1 kB
weaponslist.txt 2016-04-04 4.1 kB
coalition_and_rebels_infantry_milforces_specs.txt 2016-04-01 751 Bytes
coalition_and_rebels_vehicles_milforces_loadouts.txt 2016-03-31 3.5 kB
coalition_and_rebels_vehicles_milforces_hitpoints.txt 2016-03-29 1.7 kB
coalition_and_rebels_vehicles_milforces.txt 2016-03-29 2.9 kB
coalition_and_rebels_vehicles_milforces_specs.txt 2016-03-26 3.7 kB
additional_porting_info.txt 2016-03-22 1.7 kB
marek_question_adding_cost.txt 2016-03-21 2.4 kB
MFQ3_hints 2.rtf 2016-03-21 44.7 kB
MFQ3_hints.rtf 2016-03-21 4.3 kB
default.cfg 2016-03-16 2.2 kB
Totals: 37 Items   951.9 kB 0
To install Military Forces 2:
* download it from the osfpsproject files section; at the moment of writing it's not yet complete though so you'll have to wait a bit longer
* if you're impatient though and want to get a first impression, you can use the regular MilitaryForces (1) game (download from the moddb site; http://www.moddb.com/mods/military-forces-quake-3)

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To install NSCOET together with the MF2 implements:
* download NSCOET from http://www.moddb.com/mods/navy-seals-covert-operations-et/downloads ; it's basically a mod for ET Legacy, so you need to download that as well
* go to http://www.etlegacy.com or from the OSFPS sourceforge site (see files section)) to download enemy territory: legacy (fromand uncompress it; you should then have a folder called "/etlegacy-v2.74-win32/", or something similar (depending on whether you use windows, linux, ...
* download the enemy territory game from http://www.splashdamage.com/content/download-wolfenstein-enemy-territory, uncompress it and add the pak0.pk3, pak1.pk3, pak2.pk3 in your /etmain/ folder in /etlegacy-v2.74-win32/
* make a new folder called /milforces_etl/ in your /etlegacy-v2.74-win32/ folder
* download the ported Military Forces game from http://www.moddb.com/mods/militaryforces-et/downloads
* uncompress the contents from the downloaded Military Forces game to /milforces_etl/ in your /etlegacy-v2.74-win32/ folder
* make sure you add MFmap_skillpoints_patch_for NSCO_alpha 8 to the game folder (download from the same website mentioned)
* also make sure you add the latest MilitaryForces media pk3 to your game folder as well (download from https://sourceforge.net/projects/theosfpsproject/files/MilitaryForces2/mediapk3s/ )
* optionally, you can also add additional maps from the download page here at the osfpsproject sourceforge site

Finally, note that after you played NSCOET for the first time and a profile has been created, a file named etconfig.cfg will have been made containing your keybinds. The location of that file depends on what operating system you're using:

* on Windows XP:
C:\Documents and Settings\YOUR_USER\My Documents\ETLegacy\legacy\profiles\YOUR_DEFAULT_PROFILE\etconfig.cfg
* on Windows Vista/7/8: C:\Users\YOUR_USER\Documents\ETLegacy\legacy\profiles\YOUR_DEFAULT_PROFILE\etconfig.cfg
* on Linux:
/home/YOUR_USER/.etlegacy/legacy/profiles/YOUR_DEFAULT_PROFILE/etconfig.cfg

If you are unsatisfied with your keybinds, manually editing this file and/or modifying the default.cfg file found in one of the .pk3's in your milforces folder will change your keybinds. Another way is to use the in-game menu off-course where you too can change the keybinds.
Source: Install_readme.txt, updated 2016-05-05