Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README | 2011-02-04 | 252 Bytes | |
terrain1.png | 2011-02-04 | 184.5 kB | |
screenshot_032.png | 2011-02-04 | 940.0 kB | |
screenshot_020.png | 2011-02-04 | 370.9 kB | |
screenshot_011.png | 2011-02-04 | 666.3 kB | |
screenshot_008.png | 2011-02-04 | 144.1 kB | |
screenshot_007.png | 2011-02-04 | 130.3 kB | |
screenshot_003.png | 2011-02-04 | 41.3 kB | |
Totals: 8 Items | 2.5 MB | 0 |
These screen shots show a little bit the past development stages. All objects in the landscape are dynamically controlled (not just placed statically) by an object manager. Height maps and textures can be customized thanks to ogres resource management.