Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
SuperTux-v0.6.1-Darwin.dmg | 2019-12-15 | 169.6 MB | |
SuperTux-v0.6.1-win64.msi | 2019-12-15 | 156.7 MB | |
SuperTux-v0.6.1-win32.msi | 2019-12-15 | 156.3 MB | |
SuperTux_2-v0.6.1.glibc2.14-x86_64.AppImage | 2019-12-15 | 169.8 MB | |
SuperTux-v0.6.1-Source.tar.gz | 2019-12-15 | 163.3 MB | |
README.md | 2019-12-15 | 1.0 kB | |
SuperTux 0.6.1 source code.tar.gz | 2019-12-15 | 152.1 MB | |
SuperTux 0.6.1 source code.zip | 2019-12-15 | 154.4 MB | |
Totals: 8 Items | 1.1 GB | 0 |
The SuperTux Team is excited to announce the availability of SuperTux 0.6.1. This is first and foremost a bugfix release that fixes reported issues after the release of 0.6.0 a year ago, however, we also introduced a lot of other changes, such as new graphics, levels and other game content.
Changes: * Rework of the first 3 Bonus Worlds * Added 3 new bonus worlds to the core game * Improvements to the story mode * Addition of Ghost Forest to the Story Mode * New Backgrounds and Music by BlasterMaster * Tiles and Sprites Improvements by Alzter, weluvgoatz and RustyBox * New enemy: The Ghoul * Fixes and optimizations (Fixing buggy controls, game speed, etc.) * Level Editor Improvements, Fixes and Optimisations * Revamp of the Credits Menu * Blocks (and other objects behaving like blocks, such as lanterns) no longer jitter when stacked on top of one another * Trampolines as bonus block contents no longer hurt Tux * An issue causing music not to get saved in the level editor was fixed