Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
sudNetworking.h | 2010-11-15 | 1.1 kB | |
suTypes.h | 2010-11-15 | 1.8 kB | |
suNetworking.h | 2010-11-15 | 557 Bytes | |
suNetworking.c | 2010-11-15 | 2.1 kB | |
suGameRoutines.h | 2010-11-15 | 1.3 kB | |
suGameRoutines.c | 2010-11-15 | 8.1 kB | |
suFileHandling.h | 2010-11-15 | 1.3 kB | |
suFileHandling.c | 2010-11-15 | 8.2 kB | |
sudTypes.h | 2010-11-15 | 234 Bytes | |
sud.c | 2010-11-15 | 1.4 kB | |
SubgateUniverse.c | 2010-11-15 | 2.7 kB | |
Totals: 11 Items | 28.6 kB | 0 |
~~~PROJECT: SUBGATEUNIVERSE~~~ *** REMARK *** This is my first project in game development. I will use C in combination with OpenGL and some helper libraries like glut and glew. This project is under construction. Use the following commands to build the project: make su # build client application make sud # build server application I am on linux and i use gcc. If you are on another platform or using a different compiler, then you may have to make changes to the makefile. *** DESCRIPTION *** SubgateUniverse is a project of two applications, a client and a server application. SubgateUniverse will be a multiplayer space shooter in 3D. *** GOALS *** - SDL + GLUT * Redesign all graphics-related code + Shaders and textures + Server is able to distribute recieved gamestates to its clients + Server has a player database and is able to load information about a player or create a new player if needed * Better loader function for .mtl and .obj files (-) : Remove (+) : Add (*) : Change *** CHANGELOG *** 14.11.2010 : Server is now able to treat user authentification 13.11.2010 : Changed code structure for better flexibility. Updated makefile.