| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| i2t2_station.obj | 2010-11-15 | 10.8 kB | |
| i2t2_station.mtl | 2010-11-15 | 359 Bytes | |
| i1t1_hunter.obj | 2010-11-15 | 15.4 kB | |
| i1t1_hunter.mtl | 2010-11-15 | 505 Bytes | |
| Totals: 4 Items | 27.1 kB | 0 | |
~~~PROJECT: SUBGATEUNIVERSE~~~ *** REMARK *** This is my first project in game development. I will use C in combination with OpenGL and some helper libraries like glut and glew. This project is under construction. Use the following commands to build the project: make su # build client application make sud # build server application I am on linux and i use gcc. If you are on another platform or using a different compiler, then you may have to make changes to the makefile. *** DESCRIPTION *** SubgateUniverse is a project of two applications, a client and a server application. SubgateUniverse will be a multiplayer space shooter in 3D. *** GOALS *** - SDL + GLUT * Redesign all graphics-related code + Shaders and textures + Server is able to distribute recieved gamestates to its clients + Server has a player database and is able to load information about a player or create a new player if needed * Better loader function for .mtl and .obj files (-) : Remove (+) : Add (*) : Change *** CHANGELOG *** 14.11.2010 : Server is now able to treat user authentification 13.11.2010 : Changed code structure for better flexibility. Updated makefile.