| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| StreetFighter_server.jar | 2011-01-25 | 3.2 MB | |
| StreetFighter_client.jar | 2011-01-25 | 4.6 MB | |
| StreetFighter.rar | 2011-01-25 | 6.3 MB | |
| data(required).rar | 2011-01-11 | 21.9 kB | |
| README.txt | 2010-12-16 | 3.4 kB | |
| TestingDB(optional).rar | 2010-12-16 | 177.4 kB | |
| Totals: 6 Items | 14.2 MB | 1 |
INSTALLATION INSTRUCTIONS: 1)Extract data.rar, as it is, in the same directory of client and server. It contains some files required to the client and to the server. 1.a)Optional: extract TestingDB.rar in the same directory of client and server. It contains a database with some data created by testing. 2)run server (doubleclick or by terminal) 3)run client (doubleclick or by terminal) NOTE: 0)StreetFighter.rar contains all the projects including the optionals. 1)update to the latest JVM before running the game 2)you will probably need to terminate the server process by killing the javaw.exe process if you start it by double clicking (the client terminates itself) 3)Probably not working under Linux just cause of path differencies from windows. 3)if u can't run it by doubleclick, use cmd-->go to the directory where you have the client and server -->write: java -jar "nomefile.jar" (you will need one terminal for the server and one for the client) 4)Only working on localhost for the moment. 5)it's a beta currently under development but still should be fully functional GAME INSTRUCTIONS: When you start the game you have to login or register (if you use the testing db there are already 3 users registered: qwe//qwe , asd//asd and zxc//zxc) The interface is pretty immediate, you can use your mouse and click or use the keys (ESC, ENTER, TAB, ARROWS) When you have succesfully logged in you can choose from the main menu. You can use single player mode, multiplayer mode, look at the statistics or exit. Singleplayer mode is you vs a Computer, fairly easy. Keys to play are Q and W to attack, A to escape, LEFT and RIGHT to move, DOWN to crouch and press 2 times UP to jump. (A, DOWN and JUMP are defensive moves so you won't get hit if you get attacked while pressing those). ESC to exit. Multiplayer mode takes you to the list of other users connected to the multiplayer mode. To play in this mode you will need to run 2 clients. By logic you shouldn't run 2 instances of the client in the same computer, so there is a needed "bug" to test it. Only the second client can challenge the first (and not viceversa). When the second client logs in the multiplayer mode, use the SPACE key (or anykey if i remember well) to update the list of the players connected. It is not needed but if you don't do it you won't see the level of the challenger (known bug). Then from the second or third or so on client you can challenge (only) the first by clicking the challenge button or pressing ENTER while selecting the enemy. The first client will be notified and can accept or refuse (you won't be re-notified by his answer, "known open issue"). At this point you can play your multiplayer game, same keys of the singleplayer mode. You can take a look at the single or multiplayer statistics and the single and multiplayer rankings (ordered by level and % of victory if same level). When you play you get experience and some other stats depending on how well you played that game and you can advance in level (single or multiplayer mode has diferent statistics). The game considers also win, loss, draw and disconnections! That's all i think, if you need more info or some pieces of the java code don't hesitate to contact me with sourceforge. Please if you can leave a feedback and report bugs if you found any (i know there are still wuite a few and the game has lot of room for improvement).