(This is a work-in-progress, currently preparing for field test.)

We present a novel approach to automatic interactive mission generation for computer games that emphasize the story aspect of a mission and aims to ensure coherence and interestingness of the story.
The development of the stories in the generated missions are influenced by both the desired story curve and the inputs from the player.

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Additional Project Details

Programming Language

C++

Registered

2016-01-04