Download Latest Version v12.12 - Gate of Steiner source code.tar.gz (439.5 kB)
Email in envelope

Get an email when there's a new version of Steam Tinker Launch

Home / v10.0
Name Modified Size InfoDownloads / Week
Parent folder
README.md 2022-04-29 2.5 kB
v10.0 - Bagatelle source code.tar.gz 2022-04-29 312.2 kB
v10.0 - Bagatelle source code.zip 2022-04-29 362.7 kB
Totals: 3 Items   677.3 kB 0

Many cool new features this time! Thanks to all contributors! ❤

  • added initial Steam Deck support
  • see Steam Deck Wiki for Steam Deck specific functions
  • added pretty solid, but optional steam controller controls for Steam Deck
  • multiple new gamescope features and options - thanks @sonic2kk for all of them!
  • change Integer Scaling flag to reflect updated gamescope code [#435]
  • the default FSR strength value is now 2
  • added FSR option to Gamescope
  • added option for Nearest Neighbor filtering to Gamescope
  • added Gamescope FSR sharpness numberbox
  • added option for Steam integration with -e flag, for working around a Gamescope bug
  • brand new Gamescope wiki
  • added Zink support - thanks @sonic2kk for testing
  • fixed Shader Repo window glitch
  • removed useless Steam Deck default window resolutions
  • find renamed GE proton as compatibility tool
  • get correct latest GE-Proton with two-digits
  • polish translation update by @Faalagorn
  • multiple improvements for Mod Organizer 2 and Vortex
  • custom STL proton removed as requirement for installing DotNet
  • several installer enhancements
  • high speed MO2 auto installation/configuration
    • DotNet is not even required for MO2 (confirmation welcome) and therefore no longer installed
    • MO2 can be optionally installed using innoextract (used when installed)
  • both Vortex and Mod Organizer 2 install and auto-configure without any configuration on the Steam Deck
  • added Side-by-Side ReShade and native support for 3D monitors (see [#443])
  • added support for winesync - thanks @Moonl1ghter
  • added option for creating user-customized ENV Variables
  • comprehensive MangoHud re-implementation - thanks @sonic2kk for testing and the new wiki!
  • fixed steamwebhelper toggle (#456) - thanks @zany130 for continous testing and reporting
  • better use of absolute game exe path - helps f.e. with ReShade/Shader-Management
  • added dxvk-async support
  • added flatpak helper thanks @TheEvilSkeleton for working on flatpak support!
Source: README.md, updated 2022-04-29