SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding.

Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files.

Examples and documentation are included.

Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].

Features

  • Versatile sprite packing tool with many options.
  • 'MaxRects' advanced packing algorithm.
  • Exports to various formats including XML and JSON.
  • Simple, responsive user interface.
  • Runs on Mac/Windows/Linux (written using Qt).

Project Samples

Project Activity

See All Activity >

License

GNU General Public License version 3.0 (GPLv3)

Follow SpriteBuncher

SpriteBuncher Web Site

Other Useful Business Software
Gemini 3 and 200+ AI Models on One Platform Icon
Gemini 3 and 200+ AI Models on One Platform

Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

Build generative AI apps with Vertex AI. Switch between models without switching platforms.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of SpriteBuncher!

Additional Project Details

Intended Audience

Developers

User Interface

Qt

Programming Language

C++

Related Categories

C++ Software Development Software, C++ Graphics Software

Registered

2014-04-05