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SimMyWorld

abandoned

Ray tracing engine in C++ with front-end GUI in Java

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Description

SimMyWorld is originally a ray tracing program in C we developed for a school project.
Then, we kept improving it and translated it into C++ to use an object-oriented model.
A Java GUI has been developed to help users use the computation codes.

SimMyWorld Web Site

Features

  • Light sources and their fading
  • Different basic shapes : Box, Cylinder, Plane, Sphere, Torus, Triangle
  • Shape attributes like transparency, filtering, reflection but also ambient, specular and roughness
  • Possibility to put union, intersection or difference relations between shapes
  • Network link between the Java GUI and the C++ engine

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Additional Project Details

Languages

French, English

Intended Audience

Science/Research, Developers, End Users/Desktop

User Interface

Java Swing, Project is a 3D engine

Programming Language

C++, C, Java

Registered

2012-05-13

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