An interactive shader generator to create Renderman-compliant shaders.

Project Activity

See All Activity >

Categories

3D Rendering

License

GNU General Public License version 2.0 (GPLv2)

Follow Shrimp Shader Generator

Shrimp Shader Generator Web Site

Other Useful Business Software
Go From AI Idea to AI App Fast Icon
Go From AI Idea to AI App Fast

One platform to build, fine-tune, and deploy ML models. No MLOps team required.

Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
Try Free
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • please help me i ve a proble scons: Reading SConscript files ... Checking for C header file gl.h... (cached) yes Checking for C header file glu.h... (cached) yes Checking for C++ header file fltk/run.h... (cached) yes scons: done reading SConscript files. scons: Building targets ... g++ -o src/shading/scene_serialization.o -c -g -Wall -Wno-non-virtual-dtor -I/usr/local/include -I/usr/include/freetype2 -I/usr/include/sigc++-2.0 -I/usr/lib/i386-linux-gnu/sigc++-2.0/include -I/usr/include -I/usr/include/GL -I/usr/local/include/fltk/compat -Isrc/application -Isrc/miscellaneous -Isrc/shading src/shading/scene_serialization.cpp In file included from src/shading/scene_serialization.cpp:26:0: src/shading/../miscellaneous/misc_string_functions.h: In function 'std::string remove_all_spaces(const string&)': src/shading/../miscellaneous/misc_string_functions.h:131:9: warning: variable 'pos' set but not used [-Wunused-but-set-variable] size_t pos = 0; ^ src/shading/scene_serialization.cpp: In member function 'bool scene::save_as(const string&)': src/shading/scene_serialization.cpp:300:26: error: 'fltk' has not been declared const char* extension = fltk::filename_ext (m_file_name.c_str()); ^ In file included from src/shading/shader_block.h:25:0, from src/shading/scene.h:25, from src/shading/scene_serialization.cpp:22: src/shading/../miscellaneous/misc_xml.h: In instantiation of 'void xml::element::push_attribute(const string&, const T&) [with T = double; std::string = std::basic_string<char>]': src/shading/scene_serialization.cpp:326:62: required from here src/shading/../miscellaneous/misc_xml.h:57:103: error: 'string_cast' was not declared in this scope, and no declarations were found by argument-dependent lookup at the point of instantiation [-fpermissive] void push_attribute(const std::string& Name, const T& Value) { push_attribute(Name, string_cast(Value)); } ^ In file included from src/shading/scene_serialization.cpp:26:0: src/shading/../miscellaneous/misc_string_functions.h:34:19: note: 'template<class type> const string string_cast(const type&)' declared here, later in the translation unit const std::string string_cast(const type& Value) ^ In file included from src/shading/shader_block.h:25:0, from src/shading/scene.h:25, from src/shading/scene_serialization.cpp:22: src/shading/../miscellaneous/misc_xml.h: In instantiation of 'void xml::element::push_attribute(const string&, const T&) [with T = int; std::string = std::basic_string<char>]': src/shading/scene_serialization.cpp:444:37: required from here src/shading/../miscellaneous/misc_xml.h:57:103: error: 'string_cast' was not declared in this scope, and no declarations were found by argument-dependent lookup at the point of instantiation [-fpermissive] void push_attribute(const std::string& Name, const T& Value) { push_attribute(Name, string_cast(Value)); } ^ In file included from src/shading/scene_serialization.cpp:26:0: src/shading/../miscellaneous/misc_string_functions.h:34:19: note: 'template<class type> const string string_cast(const type&)' declared here, later in the translation unit const std::string string_cast(const type& Value) ^ scons: *** [src/shading/scene_serialization.o] Error 1 scons: building terminated because of errors. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ eorhan(bymcrap@gmail.com)
Read more reviews >

Additional Project Details

Operating Systems

BSD, Linux

Intended Audience

Advanced End Users, End Users/Desktop

User Interface

Win32 (MS Windows), X Window System (X11)

Programming Language

C++

Related Categories

C++ 3D Rendering Software

Registered

2000-08-22