Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine

Features

  • Very very low overhead, extremely powerful and accurate high speed profiling
  • Amazingly simple-to-use & flexible interface with lots of examples and docs
  • Results are shown as call-graph or sorted-by-time and readable in run-time code
  • On-the-fly smoothing averages for scientific or main-loop projects like game engines
  • Rendering history graphs & nicely colored output in OGRE 3D or custom engine
  • Clean platform-independent, object-oriented and free-for-any-purpose source code

Project Samples

Project Activity

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License

MIT License

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Shiny: C/C++/Lua Profiler Web Site

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User Reviews

  • No real documentation, no binaries, appears to require modification of all scopes you wish to profile (at the very least, requires modification of your source). Not what I wanted, not what I needed, and I had to dig through the source and compile it just to figure that out. Lack of useful information in description/docs is pretty much the entire reason for my rating.

    1 user found this review helpful.
  • thank you shinyprofiler

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Additional Project Details

Languages

English

Intended Audience

Developers, Science/Research

User Interface

Console/Terminal, Ogre3D

Programming Language

C, C++, Lua

Registered

2007-10-23