Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.

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Additional Project Details

Languages

English

Intended Audience

Science/Research, Developers

User Interface

OpenGL, Project is a 3D engine

Programming Language

C++, Lua

Registered

2007-06-05