SGL was an experimental library I wrote to see what a STL style library would look like in Pascal.
The code requires FreePascal 3.1.1 which is yet to be released as a binary.
As the name says, the code is heavily based on generics (AKA templates), so is not polymorphic.
The style of the code has been written to match STL, so I was able to copy/edit code from STL straight into SGL.
Personally, I think this was a cool experiment, but isn't overly useful or better than more traditional Pascal coding libraries. But... in order to see what such a library would look and feel like, I felt it was necessary to write it.
I also learn't a lot about Pascal generic's and C++ templates in the process.
Features
- C++ STL library for FreePascal
- Interesting code?
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