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Name Modified Size InfoDownloads / Week
SDK 2019-05-07
SCUM_SDK-master.rar 2019-05-07 6.4 MB
ObjectsDump.txt 2019-05-07 17.5 MB
SDK.hpp 2019-05-07 285.3 kB
NamesDump.txt 2019-05-07 8.5 MB
README.md 2019-05-07 1.1 kB
Generator.log 2019-05-07 1.3 MB
_gitattributes 2019-05-07 66 Bytes
Totals: 8 Items   33.9 MB 1

SCUM_SDK

SDK for the game SCUM

UPDATED FOR LATEST VERSION: 0.1.32.12804

Useful game info:

Objects:
0x34B97C0 (already in sdk)

TotalObjects: 
0x34B97D4 (already in sdk)

GNames:
48 8B 05 ? ? ? ? 48 85 C0 75 5F
\x48\x8B\x05\x00\x00\x00\x00\x48\x85\xC0\x75\x5F xxx????xxxxx

GWorld:
48 8B 1D ? ? ? ? 48 85 DB 74 3B 41 B0 01
\x48\x8B\x1D\x00\x00\x00\x00\x48\x85\xDB\x74\x3B\x41\xB0\x01 xxx????xxxxxxxx

ProcessEvent: 65
CreateDefaultObject: 102

void init_sdk()
{
    SDK::UObject::GObjects = 0; // not using this
    // we're using the Objects & TotalObjects listed above, however they're already implemented in the sdk
    // so you don't have to init them

    auto gname_addr = utils::find_pattern("48 8B 05 ? ? ? ? 48 85 C0 75 5F");
    auto offset = *(uint32_t*)(gname_addr + 3);
    SDK::FName::GNames = (SDK::FName::GNames)(*(uintptr_t*)(gname_addr + 7 + offset));
}

Useful files: - SCUM_Basic.cpp - SCUM_Basic.hpp - SCUM_CoreUObject_classes.hpp - SCUM_CoreUObject_functions.cpp - SCUM_Engine_classes.hpp - SCUM_Engine_functions.cpp - SCUM_ConZ_classes.hpp - SCUM_ConZ_Functions.cpp

Source: README.md, updated 2019-05-07