Download Latest Version Add support for consuming sceneform sdk as a dynamic module (#450) source code.zip (254.4 MB)
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Filament 1.17.0 + Fix wrong color rendered + Fix texture frame stream init + Update dependencies source code.tar.gz 2022-02-19 253.5 MB
Filament 1.17.0 + Fix wrong color rendered + Fix texture frame stream init + Update dependencies source code.zip 2022-02-19 254.2 MB
README.md 2022-02-19 2.0 kB
Totals: 3 Items   507.7 MB 0
  • Filament 1.15.1 -> 1.17.0
  • Fixes:

    • Set transparent background color for transparent SceneView (https://github.com/SceneView/sceneform-android/pull/309)
    • Restored deprecated tone mapping (https://github.com/SceneView/sceneform-android/pull/311):
      .toneMapper(new ToneMapper.Filmic()) -> toneMapping(ColorGrading.ToneMapping.FILMIC) Solved Issues:
    • Fix wrong setShadowReceiver()
    • Avoid using previously bound texture if view texture isn't ready (#317) Solved Issue:
      • Some first frames were rendering the previous used stream while initializing the Texture. In case of AR the previously used stream might be the Camera in most cases. So that's why you should previously see the camera inside the ViewRenderable for 1 or 2 frames at start.
      • The texture status is now passed to the ViewRenderable material and the transparent color is used instead of the texture if it isn't ready.
      • Revert the "Initialize ViewRenderable with transparent texture and set it in material right away" (#273) pull request that didn't solve the issue.
  • Updated several libraries, outsourced version numbers into the root gradle file

  • Updated libraries:
  • compileSdkVersion 30 -> 31
  • targetSdkVersion 30 -> 31
  • appcompat 1.3.1 -> 1.4.1
  • fragment-ktx 1.3.6 -> 1.4.1
  • fragment 1.3.6 -> 1.4.1
  • kotlin_version 1.5.30 -> 1.6.10
  • core-ktx 1.6.0 -> 1.7.0
  • material 1.4.0 -> 1.5.0
  • constraintlayout 2.1.1 -> 2.1.3
  • Recompiled all materials and tested all samples
  • Documentation:
  • Add some Augmented Face model how to" and links to the templates
Source: README.md, updated 2022-02-19