Savage Wind Recomp is a free, open-source project that brings Nintendo's The Legend of Zelda: Breath of the Wild to Windows and Linux through static recompilation technology. Instead of relying on traditional Nintendo Switch emulation, the software recompiles the original game's code into a native PC application using files extracted from a legally obtained copy of the game. Savage Wind Recomp offers enhanced graphics and performance options, including higher frame rates, 4K resolution, ultrawide display support, improved shadows, and extended draw distances. The application supports keyboard and mouse controls, modern game controllers, motion controls, and customizable input mappings to make the original adventure more accessible on PC. Players can also use AMD FSR upscaling, shader precompilation, configurable graphics settings, multiple languages, and optional downloadable content from their own game copies.
Features
- Native Breath of the Wild PC Port: Uses static recompilation to transform Nintendo Switch game code into a native Windows or Linux application without relying on traditional console emulation.
- High Frame Rates and 4K Graphics: Supports 30, 60, 90, 120, and uncapped frame rates, native resolutions up to 4K, adjustable field of view, and customizable rendering settings.
- Widescreen and Enhanced Visuals: Provides ultrawide display support, extended draw distances, higher-resolution shadows, anisotropic filtering, color grading, and AMD FSR upscaling.
- Customizable Controls and Motion Support: Offers fully remappable keyboard and mouse controls, gamepad compatibility, and gyroscopic motion controls for supported PlayStation, Nintendo Switch, and Steam Deck controllers.
- Performance Optimization and Frame Generation: Includes shader precompilation, pipeline caching, configurable graphics presets, AMD FSR 3 frame generation, and variable refresh rate support to improve performance.
- - DLC, Save Files, and Cross-Platform Support: Supports optional Breath of the Wild expansion content, imports Wii U and Cemu save files, and runs on Windows, Linux, and Steam Deck, with experimental Linux ARM builds.