RZDoom is a fork of ZDoom 2.8.1 with the goal of continuing the development of classic Zdoom but with an emphasis on Performance, Quality, Stability, Maintainability and Correctness.

RZDoom is fully backwards compatible with ZDoom 2.8.1

Features

  • widescreen
  • uncapped framerate
  • speedrunning

Project Samples

Project Activity

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Categories

Game Engines

License

GNU General Public License version 3.0 (GPLv3)

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User Ratings

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User Reviews

  • wonderful way to play one of the best games of all time! -one small issue, however, there don't seem to be any compilation instructions for compiling it from source on linux :/
    Reply from RZDoom
    Posted 2022-09-12
    Hey! The compilation is done via CMake. You will need FMODEX libraries however. Officially they aren't provided anymore, but you can find them on github 'unofficially'. It is just a matter of configuring SDL2 and FMODEX in the CMake GUI and then doing a 'make'. I've ensured it is cross-platform.
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Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Game Engines

Registered

2022-08-21