RZDoom is a fork of ZDoom 2.8.1 with the goal of continuing the development of classic Zdoom but with an emphasis on Performance, Quality, Stability, Maintainability and Correctness.

RZDoom is fully backwards compatible with ZDoom 2.8.1

Features

  • widescreen
  • uncapped framerate
  • speedrunning

Project Samples

Project Activity

See All Activity >

Categories

Game Engines

License

GNU General Public License version 3.0 (GPLv3)

Follow RZDoom

RZDoom Web Site

nel_h2
Gen AI apps are built with MongoDB Atlas Icon
Gen AI apps are built with MongoDB Atlas

The database for AI-powered applications.

MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
Start Free
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
0
1
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5

User Reviews

  • wonderful way to play one of the best games of all time! -one small issue, however, there don't seem to be any compilation instructions for compiling it from source on linux :/
    Reply from RZDoom
    Posted 2022-09-12
    Hey! The compilation is done via CMake. You will need FMODEX libraries however. Officially they aren't provided anymore, but you can find them on github 'unofficially'. It is just a matter of configuring SDL2 and FMODEX in the CMake GUI and then doing a 'make'. I've ensured it is cross-platform.
Read more reviews >

Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Game Engines

Registered

2022-08-21