Simple and quick 2D/3D graphics rendering engine with the aim for making robotic simulations. Loads 2D/3D model files and texture files and easily control the pose and appearance of those 2D/3D objects. Lighting and shadow mapping are done in back-end processes. Performance is smooth since rendering engine uses shader programs and GPU power. The project uses OpenGL API and other external open source packages like GLFW and wxWidgets and is made a cross-platform API.

Features

  • Light-weight API for 2D/3D graphics
  • Makes graphics with a few lines of code
  • Cross platform support

Project Samples

Project Activity

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License

MIT License

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Additional Project Details

Operating Systems

Windows

Registered

2021-11-09