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latest.json 2026-08-18 3.0 kB
RenderPilot_1.9.3_x64-portable.zip 2026-08-18 16.2 MB
RenderPilot_1.9.3_x64-portable.rpu.sig 2026-08-18 428 Bytes
RenderPilot_1.9.3_x64-portable.rpu 2026-08-18 31.9 MB
RenderPilot_1.9.3_x64-portable.exe.sig 2026-08-18 428 Bytes
RenderPilot_1.9.3_x64-portable.exe 2026-08-18 40.7 MB
RenderPilot-setup.exe 2026-08-18 8.1 MB
RenderPilot_1.9.3_x64-setup.exe.sig 2026-08-18 424 Bytes
RenderPilot_1.9.3_x64-setup.exe 2026-08-18 8.1 MB
README.md 2026-08-18 2.0 kB
RenderPilot v1.9.3 source code.tar.gz 2026-08-18 2.6 MB
RenderPilot v1.9.3 source code.zip 2026-08-18 3.7 MB
Totals: 12 Items   111.4 MB 5

[1.9.3] - 2026-08-18

Added

  • DLSS-Fix recovery and status: RenderPilot now tracks the RenoDX DLSS Frame Generation companion fix with an explicit lifecycle. If an operation is interrupted, the game card displays a clear recovery warning with dedicated actions to repair or complete the recovery.

Changed

  • Safer NVIDIA driver settings: Adjusting driver settings that depend on DLSS DLLs now verifies that the game has completed an initial scan. If the catalog scan has not yet completed, DLL-dependent overrides are blocked with a prompt to scan.
  • Accurate DLL presence: DLSS files whose version cannot be determined remain registered as present with an unknown version, instead of being treated as missing.
  • Windows scan performance: Re-scanning unchanged games on Windows checks NTFS file identity and change journals, re-verifying DLLs without reading file contents from disk.

Fixed

  • Crash-safe DLSS-Fix operations: Companion file installations, updates, and removals use transactional manifests, preventing orphaned or corrupt files if the process exits unexpectedly.
  • Clean add-on removal: Uninstalling RenoDX cleanly removes or restores DLSS-Fix companion files without affecting untouched ReShade settings.

Compatibility

  • Game catalog rescan after update: Schema v17 deprecates legacy global scan caches in favor of isolated file observations. Existing games require a fresh scan after updating to verify their DLL state and re-enable dependent NVIDIA settings.

Changed (Refactoring & Maintenance)

  • Local library verification: A single SQL query now loads all cached component observations regardless of artifact count.
Source: README.md, updated 2026-08-18