| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| RenderPilot-1.7.1-portable.zip | 2026-07-26 | 10.3 MB | |
| latest.json | 2026-07-26 | 1.8 kB | |
| RenderPilot_1.7.1_x64-setup.exe.sig | 2026-07-26 | 424 Bytes | |
| RenderPilot_1.7.1_x64-setup.exe | 2026-07-26 | 7.2 MB | |
| README.md | 2026-07-26 | 590 Bytes | |
| RenderPilot v1.7.1 source code.tar.gz | 2026-07-26 | 1.9 MB | |
| RenderPilot v1.7.1 source code.zip | 2026-07-26 | 2.7 MB | |
| Totals: 7 Items | 22.0 MB | 0 | |
[1.7.1] - 2026-07-26
Fixed
- D3D12 executable detection: Games such as Cyberpunk 2077 and Split Fiction no longer show a false repair-required state when RenderPilot has never managed their executable. The scanner now chooses the unique executable that exports
D3D12SDKVersionand accepts a valid target export even when unrelated PE data exports live only in virtual memory. - D3D12 recovery status: The Game Details recovery warning shows the immutable backup path only when that backup actually exists, so a planned sidecar is never presented as recoverable data.