| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| RenderPilot-1.5.2-portable.zip | 2026-07-14 | 9.5 MB | |
| latest.json | 2026-07-14 | 2.2 kB | |
| RenderPilot_1.5.2_x64-setup.exe.sig | 2026-07-14 | 424 Bytes | |
| RenderPilot_1.5.2_x64-setup.exe | 2026-07-14 | 6.6 MB | |
| README.md | 2026-07-14 | 995 Bytes | |
| RenderPilot v1.5.2 source code.tar.gz | 2026-07-14 | 1.5 MB | |
| RenderPilot v1.5.2 source code.zip | 2026-07-14 | 2.1 MB | |
| Totals: 7 Items | 19.7 MB | 0 | |
[1.5.2] - 2026-07-14
Fixed
- Libraries: Before swapping a DLL, RenderPilot verifies that the replacement file is still present and matches what the catalog expects. If you restored game files outside the app, or a cached copy was corrupted, the swap is blocked with a clear recovery message instead of writing the wrong file. After a rescan, outdated local copies no longer appear as valid replacements.
- Streamline: Updating Streamline now applies a matching multi-file package for the plugins already in the game, instead of updating only a single DLL. When plugins are on different versions, the UI shows a mixed state so you can bring the whole set back in sync.
- App updates: After installing an update on Windows, the app can request administrator rights again on restart instead of staying without them. The update dialog shows a completed download and an installing step before the window closes for the installer, with clearer wording about what happens next.